Scalar |
nearDistance |
near clipping distance |
Scalar |
farDistance |
far clipping distance |
Scalar |
focalDistance |
the focal distance, used to compute the center point for orbit operations. |
Scalar |
orthographicFrustumH |
The height of the orthographic frustum in world units. |
Mat44 |
projection |
A precomputed projection, identity by default |
Vec3 |
goalLinearVelocity |
The goal linear velocity set by either a callback or a manipulator. It is the cameras responsibility to integrate these values in the update method. |
Scalar |
linearVelocityAcceleration |
The acceleration used to modify the current linear velocity each update. It is the cameras responsibility to integrate these values in the update method. |
Vec3 |
currLinearVelocity |
The current linear velocity computed based on the goalLinearVelocity and linearVelocityAcceleration. It is the cameras responsibility to integrate these values in the update method. |
Vec3 |
goalAngularVelocity |
The goal angular velocity set by either a callback or a manipulator. It is the cameras responsibility to integrate these values in the update method. |
Scalar |
angularVelocityAcceleration |
The acceleration used to modify the current angular velocity each update. It is the cameras responsibility to integrate these values in the update method. |
Vec3 |
currAngularVelocity |
The current angular velocity computed based on the goalAngularVelocity and angularVelocityAcceleration. It is the cameras responsibility to integrate these values in the update method. |