InlineDrawing エクステンション¶
Fabric Engine version 2.4.0
Copyright (c) 2010-2017 Fabric Software Inc. All rights reserved.
InlineDrawing エクステンション はMAYAのようなDCCツール群内でのダイレクトレンダリングのために、シンプルなリアルタイムレンダリングフレームワークを提供します。 InlineDrawing エクステンション はスタンドアローン版のファブリックエンジン内でのレンダリングでも使用できます。
InlineDrawing エクステンション を用いてファブリックエンジンでレンダリング可能なコンテンツを作成でき、一元的なレンダリングコールバックは InlineDrawing のコンテンツのレンダリングを実行します。コードの例として OGLInlineDrawing をご覧ください。
詳細についてはInlineDrawingのガイドを参照してください。
目次¶
- InlineDrawing Extension’s Files
- Camera.kl
- ConstantScreenSizeTransform.kl
- DrawContext.kl
- DrawingHandle.kl
- DrawingUtilityFunctions.kl
- GeometryAttributeRTRAdaptor.kl
- InlineAtlasTexture.kl
- InlineBaseTextShape.kl
- InlineCamera.kl
- InlineCurvesShape.kl
- InlineDebugShape.kl
- InlineDrawing.kl
- InlineDrawingScope.kl
- InlineEntity.kl
- InlineFileBasedTexture.kl
- InlineGeometryAttributeTextShape.kl
- InlineGeometryShape.kl
- InlineInstance.kl
- InlineLinesShape.kl
- InlineMaterial.kl
- InlineMatrixArrayTexture.kl
- InlineMeshShape.kl
- InlinePointsShape.kl
- InlineProceduralTexture.kl
- InlineShader.kl
- InlineShape.kl
- InlineShapeAdaptor.kl
- InlineShapeIntersection.kl
- InlineTextShape.kl
- InlineTexture.kl
- InlineTextureAdaptor.kl
- InlineTransform.kl
- InlineTransformAdaptor.kl
- InlineUniform.kl
- InlineViewport.kl
- InstanceCollector.kl
- OGL2DTextShader.kl
- OGL3DTextShader.kl
- OGLBuffer.kl
- OGLBufferDictionary.kl
- OGLColorTextureAdaptor.kl
- OGLConstantScreenSizeTransformAdaptor.kl
- OGLCurveShader.kl
- OGLCurveVertexColorShader.kl
- OGLCurvesShapeAdaptor.kl
- OGLDebugAxesShader.kl
- OGLDebugPointShader.kl
- OGLDebugShapeAdaptor.kl
- OGLDebugVectorShader.kl
- OGLFlatShader.kl
- OGLFlatTextureShader.kl
- OGLFlatVertexColorShader.kl
- OGLGeometryAttributeTextShader.kl
- OGLHUDShader.kl
- OGLInlineDrawing.kl
- OGLInlineShader.kl
- OGLLinesShader.kl
- OGLLinesShapeAdaptor.kl
- OGLMatrixArrayTextureAdaptor.kl
- OGLMeshShapeAdaptor.kl
- OGLNormalShader.kl
- OGLPointsShapeAdaptor.kl
- OGLRenderParams.kl
- OGLShader.kl
- OGLShapeHelpers.kl
- OGLSkinnedSurfaceShader.kl
- OGLStandaloneViewport.kl
- OGLSurfaceGizmoShader.kl
- OGLSurfaceNormalMapShader.kl
- OGLSurfaceOverlayShader.kl
- OGLSurfaceShader.kl
- OGLSurfaceTextureShader.kl
- OGLSurfaceVertexColorShader.kl
- OGLTextShapeAdaptor.kl
- OGLTexture2D.kl
- OGLTransformAdaptor.kl
- OGLVertexColorOverlayShader.kl
- OGLWireFrameShader.kl
- RenderParamSet.kl
- SimpleRenderParams.kl
- Viewport.kl
- ViewportCallback.kl
- matricesHelpers.kl
- skinningHelpers.kl
- InlineDrawing Extension’s Interfaces
- Camera (interface)
- InlineDrawing (interface)
- InlineDrawingCallback (interface)
- InlineEntity (interface)
- InlineShader (interface)
- InlineShape (interface)
- InlineShapeAdaptor (interface)
- InlineTransform (interface)
- InstanceCollectorTester (interface)
- Viewport (interface)
- ViewportCallback (interface)
- Viewport_Virtual (interface)
- InlineDrawing Extension’s Types
- ConstantScreenSizeTransform (object)
- DrawContext (object)
- DrawingHandle (object)
- InlineAtlasTexture (object)
- InlineBaseTextShape (object)
- InlineCamera (object)
- InlineCurvesShape (object)
- InlineDebugShape (object)
- InlineDrawingBase (object)
- InlineDrawingScope (object)
- InlineEntityBase (object)
- InlineFileBasedTexture (object)
- InlineGeometryAttributeTextShape (object)
- InlineGeometryShape (object)
- InlineInstance (object)
- InlineLinesShape (object)
- InlineMaterial (object)
- InlineMatrixArrayTexture (object)
- InlineMeshShape (object)
- InlinePointsShape (object)
- InlineProceduralTexture (object)
- InlineShapeBase (object)
- InlineShapeIntersection (struct)
- InlineTextShape (object)
- InlineTexture (object)
- InlineTransformBase (object)
- InlineUniform (struct)
- InlineViewport (object)
- InstanceCollector (object)
- OGL2DTextShader (object)
- OGL3DTextShader (object)
- OGLBufferDictionary (object)
- OGLColorTextureAdaptor (object)
- OGLConstantScreenSizeTransformAdaptor (object)
- OGLCurveShader (object)
- OGLCurveVertexColorShader (object)
- OGLCurvesShapeAdaptor (object)
- OGLDebugAxesShader (object)
- OGLDebugPointShader (object)
- OGLDebugShapeAdaptor (object)
- OGLDebugVectorShader (object)
- OGLFlatShader (object)
- OGLFlatTextureShader (object)
- OGLFlatVertexColorShader (object)
- OGLGeometryAttributeTextShader (object)
- OGLHUDShader (object)
- OGLInlineDrawing (object)
- OGLLinesShader (object)
- OGLLinesShapeAdaptor (object)
- OGLMatrixArrayTextureAdaptor (object)
- OGLMeshShapeAdaptor (object)
- OGLNormalShader (object)
- OGLPointsShapeAdaptor (object)
- OGLSkinnedSurfaceShader (object)
- OGLStandaloneViewport (object)
- OGLSurfaceGizmoShader (object)
- OGLSurfaceNormalMapShader (object)
- OGLSurfaceOverlayShader (object)
- OGLSurfaceShader (object)
- OGLSurfaceTextureShader (object)
- OGLSurfaceVertexColorShader (object)
- OGLTextShapeAdaptor (object)
- OGLTransformAdaptor (object)
- OGLVertexColorOverlayShader (object)
- OGLWireFrameShader (object)
- InlineDrawing Extension’s Free Functions
- Introduction
- Using the InlineDrawing extension
- Transitioning from Pre-1.12.0 InlineDrawing
- Integrating InlineDrawing in DCCs