InlineAtlasTexture.kl¶
Types¶
InlineDrawingBase (object)¶
バージョン 1.12.0 で追加.
The InlineDrawingBase is used to perform direct rendering to the viewport. This KL object is inherited by the OGLInlineDrawing type for specialized OpenGL direct rendering. The InlineDrawingBase manages a minimalistic scene using the InlineTransform, as well as InlineShader and InlineShape objects.
Methods¶
InlineAtlasTexture (object)¶
バージョン 2.4.0 で追加.
The InlineAtlasTexture uses an AtlasGL to load a texture from it. For performances and memory reasons, the same texture should be shared. For this purpose, the texture can be registered in InlineDrawing using the getOrCreateAtlasTexture function. The name of the texture is created from the font path and size.
参考
Methods¶
InlineAtlasTexture ( in InlineAtlasTexture other ) | |
InlineAtlasTexture ( in Ref<AtlasGL> atlas, in String name ) | |
InlineAtlasTexture () | |
InlineAtlasTexture | clone ? () |
Ref<AtlasGL> | getAtlas ? () |