OGLDebugPointShader.kl¶
Types¶
OGLDebugPointShader (object)¶
バージョン 1.12.0 で追加.
The OGLDebugPointShader inherits the OGLInlineShader. It extends the OGLInlineShader for shading with flat colors, using the vertexColors attribute for the diffuse.
Attributes¶
| Name | Type | Description |
|---|---|---|
| positions | Vec3 | Geometry positions |
| vertexColors | Color | Color per vertex |
| pointSizes | Float32 | Float32 per vertex |
Methods¶
| OGLDebugPointShader ( in OGLDebugPointShader other ) | |
| OGLDebugPointShader ( in String name ) | |
| OGLDebugPointShader () | |
| OGLDebugPointShader | clone ? () |