OGLDebugPointShader (object)

バージョン 1.12.0 で追加.

The OGLDebugPointShader inherits the OGLInlineShader. It extends the OGLInlineShader for shading with flat colors, using the vertexColors attribute for the diffuse.

Attributes

Name Type Description
positions Vec3 Geometry positions
vertexColors Color Color per vertex
pointSizes Float32 Float32 per vertex

OGLDebugPointShader OGLDebugPointShader OGLDebugPointShader OGLInlineShader OGLInlineShader OGLDebugPointShader->OGLInlineShader InlineEntityBase InlineEntityBase OGLInlineShader->InlineEntityBase InlineShader InlineShader OGLInlineShader->InlineShader InlineEntity InlineEntity InlineEntityBase->InlineEntity

Methods in detail

OGLDebugPointShader ( in OGLDebugPointShader other )

copy constructor


OGLDebugPointShader ( in String name )

default constructor taking a name


OGLDebugPointShader ()

default constructor


OGLDebugPointShader OGLDebugPointShader.clone? ()

clone method