Mat44_c (struct)¶
The Mat44_c represents a 4 by 4 matrix. It uses Vec4_c types for each of the 4 rows.
/*
** Example: Mat44_c
*/
// create a matrix 4x4
Vec4_c v0(1.0, 0.0, 0.0, 0.0);
Vec4_c v1(0.0, 1.0, 0.0, 0.0);
Vec4_c v2(0.0, 0.0, 1.0, 0.0);
Vec4_c v3(0.0, 0.0, 0.0, 1.0);
Mat44_c mat(v0, v1, v2, v3);
Fabric Engine Matrices are column-major rather than row-major¶
Most DCCs follow a row-major convention for expressing their matrices which implies that multiplication of matrices occurs in the opposite order to those in Fabric Engine.
In Maya and Softimage, to transform a point (P) by a matrix (WM), you would post-multiply the vector by the matrix by placing it on the left side of the matrix.
(P’ = P x WM)
In Fabric Engine, to transform a point (P) by a matrix (WM), you would post-multiply it by placing it on the right hand side of the matrix.
(P’ = WM x P)
When multiplying matrices together, the order of the matrices is also swapped when compared to Maya/Softimage.
To Transform a Matrix (M) into the space of a another matrix (WM), you would place the L on the right hand side of WM
(M’ = WM x M)
In Maya, Softimage and 3dsmax, the order of the matrices in the multiplication would be swapped.
(M’ = M x WM)
Methods¶
Mat44_c ( in Complex _00, in Complex _01, in Complex _02, in Complex _03, in Complex _10, in Complex _11, in Complex _12, in Complex _13, in Complex _20, in Complex _21, in Complex _22, in Complex _23, in Complex _30, in Complex _31, in Complex _32, in Complex _33 ) | |
Mat44_c ( in Mat44_c other ) | |
Mat44_c ( in Vec4_c row0, in Vec4_c row1, in Vec4_c row2, in Vec4_c row3 ) | |
Mat44_c () | |
Mat44_c | add ? ( in Mat44_c other ) |
Mat44_c | adjoint ? () |
Boolean | almostEqual ? ( in Mat44_c other ) |
Boolean | almostEqual ? ( in Mat44_c other, in Float32 precision ) |
Mat44_c | clone ? () |
Complex | determinant ? () |
Mat44_c | divideComplex ? ( in Complex other ) |
Boolean | equal ? ( in Mat44_c other ) |
UInt32 | hash ? () |
Mat44_c | inverse ? () |
Mat44_c | inverse_safe ? () |
Boolean | isNull ? () |
Mat44_c | multiply ? ( in Mat44_c other ) |
Mat44_c | multiplyComplex ? ( in Complex other ) |
Vec3_c | multiplyVector3 ? ( in Vec3_c other ) |
Vec4_c | multiplyVector4 ? ( in Vec4_c other ) |
set ! ( in Complex _00, in Complex _01, in Complex _02, in Complex _03, in Complex _10, in Complex _11, in Complex _12, in Complex _13, in Complex _20, in Complex _21, in Complex _22, in Complex _23, in Complex _30, in Complex _31, in Complex _32, in Complex _33 ) | |
set ! ( in Vec3_c translation, in Mat33_c rotation, in Vec3_c scaling ) | |
setColumns ! ( in Vec4_c col0, in Vec4_c col1, in Vec4_c col2, in Vec4_c col3 ) | |
setDiagonal ! ( in Complex v ) | |
setDiagonal ! ( in Vec3_c v ) | |
setDiagonal ! ( in Vec4_c v ) | |
setFromMat33_c ! ( in Mat33_c m ) | |
setIdentity ! () | |
setNull ! () | |
setRows ! ( in Vec4_c row0, in Vec4_c row1, in Vec4_c row2, in Vec4_c row3 ) | |
setScaling ! ( in Vec3_c v ) | |
setTranslation ! ( in Vec3_c tr ) | |
setUpperLeft ! ( in Mat33_c m ) | |
Mat44_c | subtract ? ( in Mat44_c other ) |
Vec3_c | translation ? () |
Mat44_c | transpose ? () |
Mat33_c | upperLeft ? () |
zeroTranslation ! () |
Methods in detail¶
Mat44_c ( in Complex _00, in Complex _01, in Complex _02, in Complex _03, in Complex _10, in Complex _11, in Complex _12, in Complex _13, in Complex _20, in Complex _21, in Complex _22, in Complex _23, in Complex _30, in Complex _31, in Complex _32, in Complex _33 )
Constructor from scalars
copy constructor
Mat44_c ( in Vec4_c row0, in Vec4_c row1, in Vec4_c row2, in Vec4_c row3 )
Constructor from vectors
Mat44_c ()
Mat44_c Mat44_c.add? ( in Mat44_c other )
Overload method for the add operator
Returns the adjoint matrix of this matrix
Boolean Mat44_c.almostEqual? ( in Mat44_c other )
Returns true if this matrix is almost the same as another one (using a default precision)
Boolean Mat44_c.almostEqual? ( in Mat44_c other, in Float32 precision )
Returns true if this matrix is almost the same as another one (given a precision)
clone method
Complex Mat44_c.determinant? ()
Returns the determinant of this matrix
Mat44_c Mat44_c.divideComplex? ( in Complex other )
Returns the division of this matrix and a scalar
Boolean Mat44_c.equal? ( in Mat44_c other )
Returns true if this matrix is the same as another one
Hash for this value
Returns the inverse matrix of this matrix
Mat44_c Mat44_c.inverse_safe? ()
Returns the inverse matrix of this matrix, always checking the determinant value.
Boolean Mat44_c.isNull? ()
returns true if all components in this matrix are 0.0
Mat44_c Mat44_c.multiply? ( in Mat44_c other )
Overload method for the multiply operator
Mat44_c Mat44_c.multiplyComplex? ( in Complex other )
Returns the product of this matrix and a scalar
Vec3_c Mat44_c.multiplyVector3? ( in Vec3_c other )
Returns the product of this matrix and a Vec3_c
Vec4_c Mat44_c.multiplyVector4? ( in Vec4_c other )
Returns the product of this matrix and a Vec4_c
Mat44_c.set! ( in Complex _00, in Complex _01, in Complex _02, in Complex _03, in Complex _10, in Complex _11, in Complex _12, in Complex _13, in Complex _20, in Complex _21, in Complex _22, in Complex _23, in Complex _30, in Complex _31, in Complex _32, in Complex _33 )
Sets each component with a single scalar value.
Mat44_c.set! ( in Vec3_c translation, in Mat33_c rotation, in Vec3_c scaling )
Mat44_c.setColumns! ( in Vec4_c col0, in Vec4_c col1, in Vec4_c col2, in Vec4_c col3 )
Setter from vectors, column-wise
Mat44_c.setDiagonal! ( in Complex v )
setting the diagonal components of this matrix to a scalar
Mat44_c.setDiagonal! ( in Vec3_c v )
setting the diagonal components of this matrix to the components of a Vec3_c
Mat44_c.setDiagonal! ( in Vec4_c v )
matrix to the components of a Vec4_c
Mat44_c.setFromMat33_c! ( in Mat33_c m )
set the upper left 3 x 3 components from a Mat33_c. the remaining components are set to the identify matrix’s content.
Mat44_c.setIdentity! ()
setting this matrix to the identity matrix
Mat44_c.setNull! ()
setting all components of the matrix to 0.0
Mat44_c.setRows! ( in Vec4_c row0, in Vec4_c row1, in Vec4_c row2, in Vec4_c row3 )
Setter from vectors, row-wise
Mat44_c.setScaling! ( in Vec3_c v )
Sets the scaling of the matrix by scaling the rows of the matrix.
注釈
This will preserve the existing matrix content
Mat44_c.setTranslation! ( in Vec3_c tr )
Sets the translation components of this matrix to a given Vec3_c
Mat44_c.setUpperLeft! ( in Mat33_c m )
replaces the upper left 3 x 3 components from a Mat33_c.
Mat44_c Mat44_c.subtract? ( in Mat44_c other )
Overload method for the subtract operator
Vec3_c Mat44_c.translation? ()
Returns the translation components of this matrix as a Vec3_c
Returns the transposed matrix of this matrix
Returns the upper left 3 x 3 components of this matrix as a Mat33_c
Mat44_c.zeroTranslation! ()
Sets the translation components of this matrix to 0.0