OGLTexture.kl¶
Interfaces¶
OGLImageObject (interface)¶
Functions¶
UInt32 | getInternalFormat ? () |
getSize ? ( io Size width, io Size height, io Size depth, io Size samples ) | |
UInt32 | getTextureType ? () |
getType ? ( io UInt32 componentType, io UInt32 redBits, io UInt32 greenBits, io UInt32 blueBits, io UInt32 alphaBits, io UInt32 depthBits, io UInt32 stencilBits ) | |
Boolean | isShadow ? () |
setSamples ! ( in Size samples ) | |
setSize ! ( in Size width, in Size height ) | |
setSize ! ( in Size width, in Size height, in Size depth ) |
Functions in detail¶
UInt32 OGLImageObject.getInternalFormat? ()
OGLImageObject.getSize? ( io Size width, io Size height, io Size depth, io Size samples )
UInt32 OGLImageObject.getTextureType? ()
OGLImageObject.getType? ( io UInt32 componentType, io UInt32 redBits, io UInt32 greenBits, io UInt32 blueBits, io UInt32 alphaBits, io UInt32 depthBits, io UInt32 stencilBits )
Boolean OGLImageObject.isShadow? ()
OGLImageObject.setSamples! ( in Size samples )
OGLImageObject.setSize! ( in Size width, in Size height )
OGLImageObject.setSize! ( in Size width, in Size height, in Size depth )