MayaMuscle.mll - cMuscleShader (0x10a58c)¶
- classification:
shader/displacement
- plugin:
C:/Program Files/Autodesk/Maya2026/bin/plug-ins/MayaMuscle.mll
- id:
0x10a58c
Attributes (42)¶
| Long name (short name) | Type | Value | Min/Max | Flags |
|---|---|---|---|---|
| channel box | ||||
| dispData (ddata) | compound |
-
|
- | connectable, in, keyable, out, storable |
| amplitude (amp) | float |
0.10000000149011612
|
- | connectable, in, keyable, out, storable |
| combineMode (cmd) | enum |
-
|
0/1 | connectable, in, keyable, out, storable |
| curves (crv) | - |
-
|
- | array, connectable, in, out, storable |
| falloff (fal) | float |
0.5
|
- | connectable, in, keyable, out, storable |
| length (len) | float |
1
|
- | connectable, in, keyable, out, storable |
| mode (md) | enum |
-
|
0/2 | connectable, in, keyable, out, storable |
| muscleMatrix (mm) | matrix |
-
|
- | connectable, in, out, storable |
| pushMode (pmd) | enum |
-
|
0/1 | connectable, in, keyable, out, storable |
| shader (sha) | message |
-
|
- | connectable, in, out |
| sizeRadius (siz) | float |
0.5
|
- | connectable, in, keyable, out, storable |
| external visible attributes | ||||
| displacement (d) | float |
-
|
- | connectable, in, out |
| displacementLocal (dl) | float |
-
|
- | connectable, in, out |
| displacementLocalNormalized (dln) | float |
-
|
- | connectable, in, out |
| frozen (fzn) | bool |
-
|
0/1 | connectable, in, out, storable |
| frozenAffected (fza) | bool |
-
|
0/1 | connectable, extension, out, storable |
| image (i) | float3 |
-
|
- | connectable, in, out |
| imageB (ib) | float |
-
|
- | connectable, in, out |
| imageG (ig) | float |
-
|
- | connectable, in, out |
| imageR (ir) | float |
-
|
- | connectable, in, out |
| inDisplacement (id) | float |
-
|
- | connectable, in, out |
| external hidden attributes | ||||
| isHistoricallyInteresting (ihi) | byte |
2
|
0/255 | connectable, hidden, in, out, storable |
| message (msg) | message |
-
|
- | connectable, hidden, out |
| pointWorld (pw) | float3 |
-
|
- | connectable, hidden, in, out |
| pointWorldX (pwx) | float |
-
|
- | connectable, hidden, in, out |
| pointWorldY (pwy) | float |
-
|
- | connectable, hidden, in, out |
| pointWorldZ (pwz) | float |
-
|
- | connectable, hidden, in, out |
| uvCoord (uv) | float2 |
-
|
- | connectable, hidden, in, out |
| uCoord (u) | float |
-
|
- | connectable, hidden, in, out |
| vCoord (v) | float |
-
|
- | connectable, hidden, in, out |
| vertexUvOne (vt1) | float2 |
-
|
- | connectable, hidden, in, out |
| vertexUvOneU (t1u) | float |
-
|
- | connectable, hidden, in, out |
| vertexUvOneV (t1v) | float |
-
|
- | connectable, hidden, in, out |
| vertexUvThree (vt3) | float2 |
-
|
- | connectable, hidden, in, out |
| vertexUvThreeU (t3u) | float |
-
|
- | connectable, hidden, in, out |
| vertexUvThreeV (t3v) | float |
-
|
- | connectable, hidden, in, out |
| vertexUvTwo (vt2) | float2 |
-
|
- | connectable, hidden, in, out |
| vertexUvTwoU (t2u) | float |
-
|
- | connectable, hidden, in, out |
| vertexUvTwoV (t2v) | float |
-
|
- | connectable, hidden, in, out |
| internal attributes | ||||
| binMembership (bnm) | - |
-
|
- | hidden, storable |
| caching (cch) | bool |
-
|
0/1 | connectable, in, out, storable |
| nodeState (nds) | enum |
-
|
0/10 | connectable, in, out, storable |