_default - blinn (0x52424c4e)¶
- classification:
drawdb/shader/surface/blinn
shader/surface
- plugin:
(built-in)
- id:
0x52424c4e
- link:
visit Autodesk Maya 2026 official reference a link.
Attributes (124)¶
| Long name (short name) | Type | Value | Min/Max | Flags |
|---|---|---|---|---|
| channel box | ||||
| ambientColor (ambc) | float3 |
-
|
- | connectable, in, out, storable |
| ambientColorB (acb) | float |
-
|
- | connectable, in, keyable, out, storable |
| ambientColorG (acg) | float |
-
|
- | connectable, in, keyable, out, storable |
| ambientColorR (acr) | float |
-
|
- | connectable, in, keyable, out, storable |
| color (c) | float3 |
-
|
- | connectable, in, out, storable |
| colorB (cb) | float |
0.5
|
- | connectable, in, keyable, out, storable |
| colorG (cg) | float |
0.5
|
- | connectable, in, keyable, out, storable |
| colorR (cr) | float |
0.5
|
- | connectable, in, keyable, out, storable |
| diffuse (dc) | float |
0.80000001192092896
|
0/- | connectable, in, keyable, out, storable |
| eccentricity (ec) | float |
0.30000001192092896
|
- | connectable, in, keyable, out, storable |
| glowIntensity (gi) | float |
-
|
- | connectable, in, keyable, out, storable |
| incandescence (ic) | float3 |
-
|
- | connectable, in, out, storable |
| incandescenceB (ib) | float |
-
|
- | connectable, in, keyable, out, storable |
| incandescenceG (ig) | float |
-
|
- | connectable, in, keyable, out, storable |
| incandescenceR (ir) | float |
-
|
- | connectable, in, keyable, out, storable |
| lightAbsorbance (absb) | float |
-
|
0/- | connectable, in, keyable, out, storable |
| lightDataArray (ltd) | lightData |
-
|
- | array, connectable, hidden, in |
| lightAmbient (la) | bool |
1
|
0/1 | connectable, hidden, in, keyable |
| lightBlindData (lbd) | addr |
-
|
- | connectable, hidden, in |
| lightDiffuse (ldf) | bool |
1
|
0/1 | connectable, hidden, in, keyable |
| lightDirection (ld) | float3 |
-
|
- | connectable, hidden, in |
| lightDirectionX (ldx) | float |
1
|
- | connectable, hidden, in, keyable |
| lightDirectionY (ldy) | float |
1
|
- | connectable, hidden, in, keyable |
| lightDirectionZ (ldz) | float |
1
|
- | connectable, hidden, in, keyable |
| lightIntensity (li) | float3 |
-
|
- | connectable, hidden, in |
| lightIntensityB (lib) | float |
1
|
- | connectable, hidden, in, keyable |
| lightIntensityG (lig) | float |
1
|
- | connectable, hidden, in, keyable |
| lightIntensityR (lir) | float |
1
|
- | connectable, hidden, in, keyable |
| lightShadowFraction (lsf) | float |
-
|
- | connectable, hidden, in |
| lightSpecular (ls) | bool |
-
|
0/1 | connectable, hidden, in, keyable |
| preShadowIntensity (psi) | float |
-
|
- | connectable, hidden, in |
| materialAlphaGain (maga) | float |
1
|
- | connectable, in, keyable, out, storable |
| matteOpacity (mog) | float |
1
|
- | connectable, in, keyable, out, storable |
| opacityDepth (opad) | float |
-
|
- | connectable, hidden, in, keyable, out, storable |
| reflectedColor (rc) | float3 |
-
|
- | connectable, in, out, storable |
| reflectedColorB (rb) | float |
-
|
- | connectable, in, keyable, out, storable |
| reflectedColorG (rg) | float |
-
|
- | connectable, in, keyable, out, storable |
| reflectedColorR (rr) | float |
-
|
- | connectable, in, keyable, out, storable |
| shadowAttenuation (fakc) | float |
0.5
|
0/1 | connectable, in, keyable, out, storable |
| specularColor (sc) | float3 |
-
|
- | connectable, in, out, storable |
| specularColorB (sb) | float |
0.5
|
- | connectable, in, keyable, out, storable |
| specularColorG (sg) | float |
0.5
|
- | connectable, in, keyable, out, storable |
| specularColorR (sr) | float |
0.5
|
- | connectable, in, keyable, out, storable |
| specularRollOff (sro) | float |
0.69999998807907104
|
- | connectable, in, keyable, out, storable |
| surfaceThickness (thik) | float |
-
|
0/- | connectable, in, keyable, out, storable |
| translucence (tc) | float |
-
|
- | connectable, in, keyable, out, storable |
| translucenceDepth (trsd) | float |
0.5
|
- | connectable, in, keyable, out, storable |
| translucenceFocus (tcf) | float |
0.5
|
0/1 | connectable, in, keyable, out, storable |
| transparency (it) | float3 |
-
|
- | connectable, in, out, storable |
| transparencyB (itb) | float |
-
|
- | connectable, in, keyable, out, storable |
| transparencyG (itg) | float |
-
|
- | connectable, in, keyable, out, storable |
| transparencyR (itr) | float |
-
|
- | connectable, in, keyable, out, storable |
| external visible attributes | ||||
| chromaticAberration (crab) | bool |
-
|
0/1 | connectable, in, out, storable |
| frozen (fzn) | bool |
-
|
0/1 | connectable, in, out, storable |
| frozenAffected (fza) | bool |
-
|
0/1 | connectable, extension, out, storable |
| hardwareShader (hws) | float3 |
-
|
- | connectable, in, out |
| hardwareShaderB (hwb) | float |
-
|
- | connectable, in, out |
| hardwareShaderG (hwg) | float |
-
|
- | connectable, in, out |
| hardwareShaderR (hwr) | float |
-
|
- | connectable, in, out |
| hideSource (hs) | bool |
-
|
0/1 | connectable, in, out, storable |
| matteOpacityMode (mom) | enum |
2
|
0/2 | connectable, in, out, storable |
| normalCamera (n) | float3 |
-
|
- | connectable, in, out |
| normalCameraX (nx) | float |
1
|
- | connectable, in, out |
| normalCameraY (ny) | float |
1
|
- | connectable, in, out |
| normalCameraZ (nz) | float |
1
|
- | connectable, in, out |
| outColor (oc) | float3 |
-
|
- | connectable, out |
| outColorB (ocb) | float |
-
|
- | connectable, out |
| outColorG (ocg) | float |
-
|
- | connectable, out |
| outColorR (ocr) | float |
-
|
- | connectable, out |
| outGlowColor (ogc) | float3 |
-
|
- | connectable, out |
| outGlowColorB (ogb) | float |
-
|
- | connectable, out |
| outGlowColorG (ogg) | float |
-
|
- | connectable, out |
| outGlowColorR (ogr) | float |
-
|
- | connectable, out |
| outMatteOpacity (omo) | float3 |
-
|
- | connectable, out |
| outMatteOpacityB (omob) | float |
-
|
- | connectable, out |
| outMatteOpacityG (omog) | float |
-
|
- | connectable, out |
| outMatteOpacityR (omor) | float |
-
|
- | connectable, out |
| outTransparency (ot) | float3 |
-
|
- | connectable, out |
| outTransparencyB (otb) | float |
-
|
- | connectable, out |
| outTransparencyG (otg) | float |
-
|
- | connectable, out |
| outTransparencyR (otr) | float |
-
|
- | connectable, out |
| pointCamera (pc) | float3 |
-
|
- | connectable, in, out |
| pointCameraX (px) | float |
1
|
- | connectable, in, out |
| pointCameraY (py) | float |
1
|
- | connectable, in, out |
| pointCameraZ (pz) | float |
1
|
- | connectable, in, out |
| rayDirection (rad) | float3 |
-
|
- | connectable, in |
| rayDirectionX (rdx) | float |
-
|
- | connectable, in |
| rayDirectionY (rdy) | float |
-
|
- | connectable, in |
| rayDirectionZ (rdz) | float |
1
|
- | connectable, in |
| reflectionLimit (fll) | short |
1
|
0/- | connectable, in, out, storable |
| reflectionSpecularity (rsp) | float |
1
|
0/1 | connectable, in, out, storable |
| reflectivity (rfl) | float |
0.5
|
0/- | connectable, in, out, storable |
| refractionLimit (rdl) | short |
6
|
0/- | connectable, in, out, storable |
| refractions (rfc) | bool |
-
|
0/1 | connectable, in, out, storable |
| refractiveIndex (rfi) | float |
1
|
0.01/- | connectable, in, out, storable |
| vrEdgeColor (vrec) | float3 |
-
|
- | connectable, in, out, storable |
| vrEdgeColorB (vecb) | float |
0.5
|
- | connectable, in, out, storable |
| vrEdgeColorG (vecg) | float |
0.5
|
- | connectable, in, out, storable |
| vrEdgeColorR (vecr) | float |
0.5
|
- | connectable, in, out, storable |
| vrEdgePriority (vrep) | long |
-
|
0/- | connectable, in, out, storable |
| vrEdgeStyle (vres) | enum |
-
|
0/3 | connectable, in, out, storable |
| vrEdgeWeight (vrew) | double |
-
|
- | connectable, in, out, storable |
| vrFillObject (vrfo) | enum |
-
|
0/8 | connectable, in, out, storable |
| vrHiddenEdges (vrhe) | bool |
-
|
0/1 | connectable, in, out, storable |
| vrHiddenEdgesOnTransparent (vrht) | bool |
-
|
0/1 | connectable, in, out, storable |
| vrOutlinesAtIntersections (vroi) | bool |
1
|
0/1 | connectable, in, out, storable |
| vrOverwriteDefaults (vrod) | bool |
-
|
0/1 | connectable, in, out, storable |
| external hidden attributes | ||||
| isHistoricallyInteresting (ihi) | byte |
2
|
0/255 | connectable, hidden, in, out, storable |
| mediumRefractiveIndex (mrfi) | float |
1
|
- | connectable, hidden, in |
| message (msg) | message |
-
|
- | connectable, hidden, out |
| objectId (oi) | addr |
-
|
- | connectable, hidden, in |
| primitiveId (pi) | long |
-
|
- | connectable, hidden, in |
| rayDepth (rd) | short |
-
|
- | connectable, hidden, in |
| rayInstance (ryi) | long |
-
|
- | connectable, hidden, in |
| raySampler (rtr) | addr |
-
|
- | connectable, hidden, in |
| reflectionRolloff (rro) | bool |
1
|
0/1 | connectable, hidden, in, out, storable |
| transparencyDepth (trdp) | float |
-
|
0/- | connectable, hidden, in, out, storable |
| triangleNormalCamera (tnc) | float3 |
-
|
- | connectable, hidden, in, out |
| triangleNormalCameraX (tnx) | float |
-
|
- | connectable, in, out |
| triangleNormalCameraY (tny) | float |
1
|
- | connectable, in, out |
| triangleNormalCameraZ (tnz) | float |
-
|
- | connectable, in, out |
| internal attributes | ||||
| binMembership (bnm) | - |
-
|
- | hidden, storable |
| caching (cch) | bool |
-
|
0/1 | connectable, in, out, storable |
| nodeState (nds) | enum |
-
|
0/10 | connectable, in, out, storable |