_default - bump3d (0x52425533)¶
- classification:
drawdb/shader/bump3d
utility/general/bump
- plugin:
(built-in)
- id:
0x52425533
- link:
visit Autodesk Maya 2026 official reference a link.
Attributes (49)¶
| Long name (short name) | Type | Value | Min/Max | Flags |
|---|---|---|---|---|
| channel box | ||||
| bumpDepth (bd) | float |
1
|
- | connectable, in, keyable, out, storable |
| bumpFilter (bf) | float |
1
|
- | connectable, in, keyable, out, storable |
| bumpFilterOffset (bfo) | float |
-
|
- | connectable, in, keyable, out, storable |
| bumpValue (bv) | float |
-
|
- | connectable, in, keyable, out, storable |
| external visible attributes | ||||
| frozen (fzn) | bool |
-
|
0/1 | connectable, in, out, storable |
| frozenAffected (fza) | bool |
-
|
0/1 | connectable, extension, out, storable |
| outNormal (o) | float3 |
-
|
- | connectable, out |
| outNormalX (ox) | float |
-
|
- | connectable, out |
| outNormalY (oy) | float |
-
|
- | connectable, out |
| outNormalZ (oz) | float |
1
|
- | connectable, out |
| external hidden attributes | ||||
| infoBits (ib) | long |
-
|
- | connectable, hidden, in, out |
| isHistoricallyInteresting (ihi) | byte |
2
|
0/255 | connectable, hidden, in, out, storable |
| message (msg) | message |
-
|
- | connectable, hidden, out |
| normalCamera (n) | float3 |
-
|
- | connectable, hidden, in, out |
| normalCameraX (nx) | float |
-
|
- | connectable, hidden, in, out |
| normalCameraY (ny) | float |
-
|
- | connectable, hidden, in, out |
| normalCameraZ (nz) | float |
1
|
- | connectable, hidden, in, out |
| pointCamera (p) | float3 |
-
|
- | connectable, hidden, in, out |
| pointCameraX (px) | float |
-
|
- | connectable, hidden, in, out |
| pointCameraY (py) | float |
-
|
- | connectable, hidden, in, out |
| pointCameraZ (pz) | float |
-
|
- | connectable, hidden, in, out |
| pointObj (po) | float3 |
-
|
- | connectable, hidden, in, out |
| pointObjX (pox) | float |
-
|
- | connectable, hidden, in, out |
| pointObjY (poy) | float |
-
|
- | connectable, hidden, in, out |
| pointObjZ (poz) | float |
-
|
- | connectable, hidden, in, out |
| rayOrigin (ro) | float3 |
-
|
- | connectable, hidden, in, out |
| rayOriginX (rox) | float |
-
|
- | connectable, hidden, in, out |
| rayOriginY (roy) | float |
-
|
- | connectable, hidden, in, out |
| rayOriginZ (roz) | float |
-
|
- | connectable, hidden, in, out |
| refPointCamera (rpc) | float3 |
-
|
- | connectable, hidden, in, out |
| refPointCameraX (rcx) | float |
-
|
- | connectable, hidden, in, out |
| refPointCameraY (rcy) | float |
-
|
- | connectable, hidden, in, out |
| refPointCameraZ (rcz) | float |
-
|
- | connectable, hidden, in, out |
| refPointObj (rpo) | float3 |
-
|
- | connectable, hidden, in, out |
| refPointObjX (rpox) | float |
-
|
- | connectable, hidden, in, out |
| refPointObjY (rpoy) | float |
-
|
- | connectable, hidden, in, out |
| refPointObjZ (rpoz) | float |
-
|
- | connectable, hidden, in, out |
| tangentUCamera (tu) | float3 |
-
|
- | connectable, hidden, in, out |
| tangentUx (tux) | float |
1
|
- | connectable, hidden, in, out |
| tangentUy (tuy) | float |
-
|
- | connectable, hidden, in, out |
| tangentUz (tuz) | float |
-
|
- | connectable, hidden, in, out |
| tangentVCamera (tv) | float3 |
-
|
- | connectable, hidden, in, out |
| tangentVx (tvx) | float |
-
|
- | connectable, hidden, in, out |
| tangentVy (tvy) | float |
1
|
- | connectable, hidden, in, out |
| tangentVz (tvz) | float |
-
|
- | connectable, hidden, in, out |
| xPixelAngle (xpa) | float |
0.0020530000329017639
|
- | connectable, hidden, in, storable |
| internal attributes | ||||
| binMembership (bnm) | - |
-
|
- | hidden, storable |
| caching (cch) | bool |
-
|
0/1 | connectable, in, out, storable |
| nodeState (nds) | enum |
-
|
0/10 | connectable, in, out, storable |