_default - bump3d (0x52425533)

classification:

drawdb/shader/bump3d

utility/general/bump

plugin:

(built-in)

id:

0x52425533

link:

visit Autodesk Maya 2026 official reference a link.

Attributes (49)

Long name (short name) Type Value Min/Max Flags
channel box
bumpDepth (bd) float
1
- connectable, in, keyable, out, storable
bumpFilter (bf) float
1
- connectable, in, keyable, out, storable
bumpFilterOffset (bfo) float
-
- connectable, in, keyable, out, storable
bumpValue (bv) float
-
- connectable, in, keyable, out, storable
external visible attributes
frozen (fzn) bool
-
0/1 connectable, in, out, storable
frozenAffected (fza) bool
-
0/1 connectable, extension, out, storable
outNormal (o) float3
-
- connectable, out
outNormalX (ox) float
-
- connectable, out
outNormalY (oy) float
-
- connectable, out
outNormalZ (oz) float
1
- connectable, out
external hidden attributes
infoBits (ib) long
-
- connectable, hidden, in, out
isHistoricallyInteresting (ihi) byte
2
0/255 connectable, hidden, in, out, storable
message (msg) message
-
- connectable, hidden, out
normalCamera (n) float3
-
- connectable, hidden, in, out
normalCameraX (nx) float
-
- connectable, hidden, in, out
normalCameraY (ny) float
-
- connectable, hidden, in, out
normalCameraZ (nz) float
1
- connectable, hidden, in, out
pointCamera (p) float3
-
- connectable, hidden, in, out
pointCameraX (px) float
-
- connectable, hidden, in, out
pointCameraY (py) float
-
- connectable, hidden, in, out
pointCameraZ (pz) float
-
- connectable, hidden, in, out
pointObj (po) float3
-
- connectable, hidden, in, out
pointObjX (pox) float
-
- connectable, hidden, in, out
pointObjY (poy) float
-
- connectable, hidden, in, out
pointObjZ (poz) float
-
- connectable, hidden, in, out
rayOrigin (ro) float3
-
- connectable, hidden, in, out
rayOriginX (rox) float
-
- connectable, hidden, in, out
rayOriginY (roy) float
-
- connectable, hidden, in, out
rayOriginZ (roz) float
-
- connectable, hidden, in, out
refPointCamera (rpc) float3
-
- connectable, hidden, in, out
refPointCameraX (rcx) float
-
- connectable, hidden, in, out
refPointCameraY (rcy) float
-
- connectable, hidden, in, out
refPointCameraZ (rcz) float
-
- connectable, hidden, in, out
refPointObj (rpo) float3
-
- connectable, hidden, in, out
refPointObjX (rpox) float
-
- connectable, hidden, in, out
refPointObjY (rpoy) float
-
- connectable, hidden, in, out
refPointObjZ (rpoz) float
-
- connectable, hidden, in, out
tangentUCamera (tu) float3
-
- connectable, hidden, in, out
tangentUx (tux) float
1
- connectable, hidden, in, out
tangentUy (tuy) float
-
- connectable, hidden, in, out
tangentUz (tuz) float
-
- connectable, hidden, in, out
tangentVCamera (tv) float3
-
- connectable, hidden, in, out
tangentVx (tvx) float
-
- connectable, hidden, in, out
tangentVy (tvy) float
1
- connectable, hidden, in, out
tangentVz (tvz) float
-
- connectable, hidden, in, out
xPixelAngle (xpa) float
0.0020530000329017639
- connectable, hidden, in, storable
internal attributes
binMembership (bnm) -
-
- hidden, storable
caching (cch) bool
-
0/1 connectable, in, out, storable
nodeState (nds) enum
-
  • Normal (0)
  • HasNoEffect (1)
  • Blocking (2)
  • Waiting-Normal (8)
  • Waiting-HasNoEffect (9)
  • Waiting-Blocking (10)
0/10 connectable, in, out, storable