_default - lightInfo (0x524c494e)¶
- classification:
drawdb/shader/operation/lightInfo
utility/general
- plugin:
(built-in)
- id:
0x524c494e
- link:
visit Autodesk Maya 2026 official reference a link.
Attributes (23)¶
| Long name (short name) | Type | Value | Min/Max | Flags |
|---|---|---|---|---|
| external visible attributes | ||||
| frozen (fzn) | bool |
-
|
0/1 | connectable, in, out, storable |
| frozenAffected (fza) | bool |
-
|
0/1 | connectable, extension, out, storable |
| lightDirection (ld) | float3 |
-
|
- | connectable, out |
| lightDirectionX (ldx) | float |
-
|
- | connectable, out |
| lightDirectionY (ldy) | float |
-
|
- | connectable, out |
| lightDirectionZ (ldz) | float |
1
|
- | connectable, out |
| lightDirectionOnly (ldo) | bool |
-
|
0/1 | connectable, in, storable |
| lightPosition (lp) | float3 |
-
|
- | connectable, out |
| lightPositionX (lpx) | float |
-
|
- | connectable, out |
| lightPositionY (lpy) | float |
-
|
- | connectable, out |
| lightPositionZ (lpz) | float |
-
|
- | connectable, out |
| sampleDistance (sd) | float |
0.0010000000474974513
|
- | connectable, out |
| worldMatrix (wm) | fltMatrix |
-
|
- | connectable, in, storable |
| external hidden attributes | ||||
| isHistoricallyInteresting (ihi) | byte |
2
|
0/255 | connectable, hidden, in, out, storable |
| matrixEyeToWorld (e2w) | fltMatrix |
-
|
- | connectable, hidden, in, storable |
| message (msg) | message |
-
|
- | connectable, hidden, out |
| pointCamera (p) | float3 |
-
|
- | connectable, hidden, in, out |
| pointCameraX (px) | float |
-
|
- | connectable, hidden, in, out |
| pointCameraY (py) | float |
-
|
- | connectable, hidden, in, out |
| pointCameraZ (pz) | float |
-
|
- | connectable, hidden, in, out |
| internal attributes | ||||
| binMembership (bnm) | - |
-
|
- | hidden, storable |
| caching (cch) | bool |
-
|
0/1 | connectable, in, out, storable |
| nodeState (nds) | enum |
-
|
0/10 | connectable, in, out, storable |