_default - projection (0x5250524a)

classification:

drawdb/shader/texture/3d/projection

utility/general

plugin:

(built-in)

id:

0x5250524a

link:

visit Autodesk Maya 2026 official reference a link.

Attributes (151)

Long name (short name) Type Value Min/Max Flags
channel box
alphaGain (ag) float
1
- connectable, in, keyable, out, storable
alphaIsLuminance (ail) bool
-
0/1 connectable, in, keyable, out, storable
alphaOffset (ao) float
-
- connectable, in, keyable, out, storable
amplitudeX (ax) float
-
0/1 connectable, in, keyable, out, storable
amplitudeY (ay) float
-
0/1 connectable, in, keyable, out, storable
blend (b) float
-
- connectable, in, keyable, out, storable
colorGain (cg) float3
-
- connectable, in, out, storable
colorGainB (cgb) float
1
0/2 connectable, in, keyable, out, storable
colorGainG (cgg) float
1
0/2 connectable, in, keyable, out, storable
colorGainR (cgr) float
1
0/2 connectable, in, keyable, out, storable
colorOffset (co) float3
-
- connectable, in, out, storable
colorOffsetB (cob) float
-
0/2 connectable, in, keyable, out, storable
colorOffsetG (cog) float
-
0/2 connectable, in, keyable, out, storable
colorOffsetR (cor) float
-
0/2 connectable, in, keyable, out, storable
defaultColor (dc) float3
-
- connectable, in, out, storable
defaultColorB (dcb) float
0.5
0/1 connectable, in, keyable, out, storable
defaultColorG (dcg) float
0.5
0/1 connectable, in, keyable, out, storable
defaultColorR (dcr) float
0.5
0/1 connectable, in, keyable, out, storable
defaultTransparency (dt) float3
-
- connectable, in, out, storable
defaultTransparencyB (dtb) float
-
0/1 connectable, in, keyable, out, storable
defaultTransparencyG (dtg) float
-
0/1 connectable, in, keyable, out, storable
defaultTransparencyR (dtr) float
-
0/1 connectable, in, keyable, out, storable
depth (d) float2
-
- connectable, in, out, storable
depthMax (dmx) float
10
0/25 connectable, in, keyable, out, storable
depthMin (dmn) float
-
0/25 connectable, in, keyable, out, storable
image (im) float3
-
- connectable, in, out, storable
imageB (imb) float
-
0/1 connectable, in, keyable, out, storable
imageG (img) float
-
0/1 connectable, in, keyable, out, storable
imageR (imr) float
-
0/1 connectable, in, keyable, out, storable
invert (i) bool
-
0/1 connectable, in, keyable, out, storable
ratio (ra) float
0.30000001192092896
0/1 connectable, in, keyable, out, storable
ripples (r) float3
-
- connectable, in, out, storable
ripplesX (rx) float
1
0/20 connectable, in, keyable, out, storable
ripplesY (ry) float
1
0/20 connectable, in, keyable, out, storable
ripplesZ (rz) float
1
0/20 connectable, in, keyable, out, storable
transparency (it) float3
-
- connectable, in, out, storable
transparencyB (itb) float
-
0/1 connectable, in, keyable, out, storable
transparencyG (itg) float
-
0/1 connectable, in, keyable, out, storable
transparencyR (itr) float
-
0/1 connectable, in, keyable, out, storable
transparencyGain (tg) float3
-
- connectable, in, out, storable
transparencyGainB (tgb) float
1
0/2 connectable, in, keyable, out, storable
transparencyGainG (tgg) float
1
0/2 connectable, in, keyable, out, storable
transparencyGainR (tgr) float
1
0/2 connectable, in, keyable, out, storable
transparencyOffset (to) float3
-
- connectable, in, out, storable
transparencyOffsetB (tob) float
-
0/2 connectable, in, keyable, out, storable
transparencyOffsetG (tog) float
-
0/2 connectable, in, keyable, out, storable
transparencyOffsetR (tor) float
-
0/2 connectable, in, keyable, out, storable
uAngle (ua) doubleAngle
3.1415926535897931
0/6.2831853071795862 connectable, in, keyable, out, storable
vAngle (va) doubleAngle
1.5707963267948966
0/3.1415926535897931 connectable, in, keyable, out, storable
wrap (w) bool
1
0/1 connectable, in, keyable, out, storable
external visible attributes
angWts (awt) float
-
- connectable, out
camAg (cag) float3
-
- connectable, in, out
camAngX (cax) float
-
- connectable, in, out
camAngY (cay) float
-
- connectable, in, out
camAngZ (caz) float
-
- connectable, in, out
camPos (cpo) float3
-
- connectable, in, out
camPsX (cpx) float
-
- connectable, in, out
camPsY (cpy) float
-
- connectable, in, out
camPsZ (cpz) float
-
- connectable, in, out
depWts (dwt) float
-
- connectable, out
filter (f) float
1
- connectable, in, out, storable
filterOffset (fo) float
-
- connectable, in, out, storable
fitFill (ff) enum
-
  • Fill (0)
  • Horizontal (1)
  • Vertical (2)
0/2 connectable, in, out, storable
fitType (ft) enum
1
  • None (0)
  • Match Camera Film Gate (1) (default)
  • Match Camera Resolution (2)
0/2 connectable, in, out, storable
frozen (fzn) bool
-
0/1 connectable, in, out, storable
frozenAffected (fza) bool
-
0/1 connectable, extension, out, storable
linkedCamera (lc) message
-
- connectable, in, out
local (lo) bool
-
0/1 storable
outAlpha (oa) float
-
- connectable, out
outColor (oc) float3
-
- connectable, out
outColorB (ocb) float
-
- connectable, out
outColorG (ocg) float
-
- connectable, out
outColorR (ocr) float
-
- connectable, out
outTransparency (ot) float3
-
- connectable, out
outTransparencyB (otb) float
-
- connectable, out
outTransparencyG (otg) float
-
- connectable, out
outTransparencyR (otr) float
-
- connectable, out
passTr (pst) bool
-
0/1 connectable, in, out
placementMatrix (pm) fltMatrix
-
- connectable, in, out, storable
projType (t) enum
1
  • Off (0)
  • Planar (1) (default)
  • Spherical (2)
  • Cylindrical (3)
  • Ball (4)
  • Cubic (5)
  • TriPlanar (6)
  • Concentric (7)
  • Perspective (8)
0/8 connectable, in, out, storable
external hidden attributes
filterSize (fs) float3
-
- connectable, hidden, in, out
filterSizeX (fsx) float
-
- connectable, hidden, in, out
filterSizeY (fsy) float
-
- connectable, hidden, in, out
filterSizeZ (fsz) float
-
- connectable, hidden, in, out
infoBits (ib) long
-
- connectable, hidden, in, out
isHistoricallyInteresting (ihi) byte
2
0/255 connectable, hidden, in, out, storable
matrixEyeToWorld (e2w) fltMatrix
-
- connectable, hidden, in, out, storable
message (msg) message
-
- connectable, hidden, out
normalCamera (n) float3
-
- connectable, hidden, in, out
normalCameraX (nx) float
-
- connectable, hidden, in, out
normalCameraY (ny) float
-
- connectable, hidden, in, out
normalCameraZ (nz) float
1
- connectable, hidden, in, out
pointCamera (p) float3
-
- connectable, hidden, in, out
pointCameraX (px) float
-
- connectable, hidden, in, out
pointCameraY (py) float
-
- connectable, hidden, in, out
pointCameraZ (pz) float
-
- connectable, hidden, in, out
pointObj (po) float3
-
- connectable, hidden, in, out
pointObjX (pox) float
-
- connectable, hidden, in, out
pointObjY (poy) float
-
- connectable, hidden, in, out
pointObjZ (poz) float
-
- connectable, hidden, in, out
refPointCamera (rpc) float3
-
- connectable, hidden, in, out
refPointCameraX (rcx) float
-
- connectable, hidden, in, out
refPointCameraY (rcy) float
-
- connectable, hidden, in, out
refPointCameraZ (rcz) float
-
- connectable, hidden, in, out
refPointObj (rpo) float3
-
- connectable, hidden, in, out
refPointObjX (rox) float
-
- connectable, hidden, in, out
refPointObjY (roy) float
-
- connectable, hidden, in, out
refPointObjZ (roz) float
-
- connectable, hidden, in, out
srfNormal (srn) float3
-
- connectable, hidden, in, out
srfNormalX (snx) float
-
- connectable, hidden, in, out
srfNormalY (sny) float
-
- connectable, hidden, in, out
srfNormalZ (snz) float
1
- connectable, hidden, in, out
tangentUCamera (tu) float3
-
- connectable, hidden, in, out
tangentUx (tux) float
1
- connectable, hidden, in, out
tangentUy (tuy) float
-
- connectable, hidden, in, out
tangentUz (tuz) float
-
- connectable, hidden, in, out
tangentVCamera (tv) float3
-
- connectable, hidden, in, out
tangentVx (tvx) float
-
- connectable, hidden, in, out
tangentVy (tvy) float
1
- connectable, hidden, in, out
tangentVz (tvz) float
-
- connectable, hidden, in, out
uvCoord (uv) float2
-
- connectable, hidden, in, out
uCoord (u) float
-
- connectable, hidden, in, out
vCoord (v) float
-
- connectable, hidden, in, out
uvFilterSize (uf) float2
-
- connectable, hidden, in, out
uvFilterSizeX (ufx) float
-
- connectable, hidden, in, out
uvFilterSizeY (ufy) float
-
- connectable, hidden, in, out
vertexCameraOne (vc1) float3
-
- connectable, hidden, in, out, storable
vertexCameraOneX (c1x) float
-
- connectable, hidden, in, out, storable
vertexCameraOneY (c1y) float
-
- connectable, hidden, in, out, storable
vertexCameraOneZ (c1z) float
-
- connectable, hidden, in, out, storable
vertexCameraThree (vc3) float3
-
- connectable, hidden, in, out, storable
vertexCameraThreeX (c3x) float
-
- connectable, hidden, in, out, storable
vertexCameraThreeY (c3y) float
-
- connectable, hidden, in, out, storable
vertexCameraThreeZ (c3z) float
-
- connectable, hidden, in, out, storable
vertexCameraTwo (vc2) float3
-
- connectable, hidden, in, out, storable
vertexCameraTwoX (c2x) float
-
- connectable, hidden, in, out, storable
vertexCameraTwoY (c2y) float
-
- connectable, hidden, in, out, storable
vertexCameraTwoZ (c2z) float
-
- connectable, hidden, in, out, storable
vertexUvOne (vt1) float2
-
- connectable, hidden, in, out, storable
vertexUvOneU (t1u) float
-
- connectable, hidden, in, out, storable
vertexUvOneV (t1v) float
-
- connectable, hidden, in, out, storable
vertexUvThree (vt3) float2
-
- connectable, hidden, in, out, storable
vertexUvThreeU (t3u) float
-
- connectable, hidden, in, out, storable
vertexUvThreeV (t3v) float
-
- connectable, hidden, in, out, storable
vertexUvTwo (vt2) float2
-
- connectable, hidden, in, out, storable
vertexUvTwoU (t2u) float
-
- connectable, hidden, in, out, storable
vertexUvTwoV (t2v) float
-
- connectable, hidden, in, out, storable
xPixelAngle (xpa) float
0.0020530000329017639
- connectable, hidden, in, storable
internal attributes
binMembership (bnm) -
-
- hidden, storable
caching (cch) bool
-
0/1 connectable, in, out, storable
nodeState (nds) enum
-
  • Normal (0)
  • HasNoEffect (1)
  • Blocking (2)
  • Waiting-Normal (8)
  • Waiting-HasNoEffect (9)
  • Waiting-Blocking (10)
0/10 connectable, in, out, storable