_default - samplerInfo (0x5253494e)¶
- classification:
drawdb/shader/operation/samplerInfo
utility/general
- plugin:
(built-in)
- id:
0x5253494e
- link:
visit Autodesk Maya 2026 official reference a link.
Attributes (44)¶
| Long name (short name) | Type | Value | Min/Max | Flags |
|---|---|---|---|---|
| external visible attributes | ||||
| facingRatio (fr) | float |
-
|
- | connectable, in, out, storable |
| flippedNormal (fn) | bool |
-
|
0/1 | connectable, in, out, storable |
| frozen (fzn) | bool |
-
|
0/1 | connectable, in, out, storable |
| frozenAffected (fza) | bool |
-
|
0/1 | connectable, extension, out, storable |
| matrixEyeToWorld (e2w) | fltMatrix |
-
|
- | connectable, in, out, storable |
| normalCamera (n) | float3 |
-
|
- | connectable, in, out, storable |
| normalCameraX (nx) | float |
-
|
- | connectable, in, out, storable |
| normalCameraY (ny) | float |
-
|
- | connectable, in, out, storable |
| normalCameraZ (nz) | float |
1
|
- | connectable, in, out, storable |
| pixelCenter (pc) | float2 |
-
|
- | connectable, in, out, storable |
| pixelCenterX (pcx) | float |
-
|
- | connectable, in, out, storable |
| pixelCenterY (pcy) | float |
-
|
- | connectable, in, out, storable |
| pointCamera (p) | float3 |
-
|
- | connectable, in, out, storable |
| pointCameraX (px) | float |
-
|
- | connectable, in, out, storable |
| pointCameraY (py) | float |
-
|
- | connectable, in, out, storable |
| pointCameraZ (pz) | float |
-
|
- | connectable, in, out, storable |
| pointObj (po) | float3 |
-
|
- | connectable, in, out, storable |
| pointObjX (pox) | float |
-
|
- | connectable, in, out, storable |
| pointObjY (poy) | float |
-
|
- | connectable, in, out, storable |
| pointObjZ (poz) | float |
-
|
- | connectable, in, out, storable |
| pointWorld (pw) | float3 |
-
|
- | connectable, in, out, storable |
| pointWorldX (pwx) | float |
-
|
- | connectable, in, out, storable |
| pointWorldY (pwy) | float |
-
|
- | connectable, in, out, storable |
| pointWorldZ (pwz) | float |
-
|
- | connectable, in, out, storable |
| rayDirection (r) | float3 |
-
|
- | connectable, in, out, storable |
| rayDirectionX (rx) | float |
-
|
- | connectable, in, out, storable |
| rayDirectionY (ry) | float |
-
|
- | connectable, in, out, storable |
| rayDirectionZ (rz) | float |
1
|
- | connectable, in, out, storable |
| tangentUCamera (tu) | float3 |
-
|
- | connectable, in, out, storable |
| tangentUx (tux) | float |
1
|
- | connectable, in, out, storable |
| tangentUy (tuy) | float |
-
|
- | connectable, in, out, storable |
| tangentUz (tuz) | float |
-
|
- | connectable, in, out, storable |
| tangentVCamera (tv) | float3 |
-
|
- | connectable, in, out, storable |
| tangentVx (tvx) | float |
-
|
- | connectable, in, out, storable |
| tangentVy (tvy) | float |
1
|
- | connectable, in, out, storable |
| tangentVz (tvz) | float |
-
|
- | connectable, in, out, storable |
| uvCoord (uv) | float2 |
-
|
- | connectable, in, out, storable |
| uCoord (u) | float |
-
|
- | connectable, in, out, storable |
| vCoord (v) | float |
-
|
- | connectable, in, out, storable |
| external hidden attributes | ||||
| isHistoricallyInteresting (ihi) | byte |
2
|
0/255 | connectable, hidden, in, out, storable |
| message (msg) | message |
-
|
- | connectable, hidden, out |
| internal attributes | ||||
| binMembership (bnm) | - |
-
|
- | hidden, storable |
| caching (cch) | bool |
-
|
0/1 | connectable, in, out, storable |
| nodeState (nds) | enum |
-
|
0/10 | connectable, in, out, storable |