_default - surfaceLuminance (0x52534c55)

classification:

drawdb/shader/operation/surfaceLuminance

utility/color

plugin:

(built-in)

id:

0x52534c55

link:

visit Autodesk Maya 2026 official reference a link.

Attributes (27)

Long name (short name) Type Value Min/Max Flags
external visible attributes
frozen (fzn) bool
-
0/1 connectable, in, out, storable
frozenAffected (fza) bool
-
0/1 connectable, extension, out, storable
outValue (o) float
-
- connectable, out
external hidden attributes
isHistoricallyInteresting (ihi) byte
2
0/255 connectable, hidden, in, out, storable
lightDataArray (ltd) lightData
-
- array, connectable, hidden, in
lightAmbient (la) bool
1
0/1 connectable, hidden, in
lightBlindData (lbd) addr
-
- connectable, hidden, in
lightDiffuse (ldf) bool
1
0/1 connectable, hidden, in
lightDirection (ld) float3
-
- connectable, hidden, in
lightDirectionX (ldx) float
1
- connectable, hidden, in
lightDirectionY (ldy) float
1
- connectable, hidden, in
lightDirectionZ (ldz) float
1
- connectable, hidden, in
lightIntensity (li) float3
-
- connectable, hidden, in
lightIntensityB (lib) float
1
- connectable, hidden, in
lightIntensityG (lig) float
1
- connectable, hidden, in
lightIntensityR (lir) float
1
- connectable, hidden, in
lightShadowFraction (lsf) float
-
- connectable, hidden, in
lightSpecular (ls) bool
-
0/1 connectable, hidden, in
preShadowIntensity (psi) float
-
- connectable, hidden, in
message (msg) message
-
- connectable, hidden, out
normalCamera (n) float3
-
- connectable, hidden, in, out
normalCameraX (nx) float
-
- connectable, hidden, in, out
normalCameraY (ny) float
-
- connectable, hidden, in, out
normalCameraZ (nz) float
1
- connectable, hidden, in, out
internal attributes
binMembership (bnm) -
-
- hidden, storable
caching (cch) bool
-
0/1 connectable, in, out, storable
nodeState (nds) enum
-
  • Normal (0)
  • HasNoEffect (1)
  • Blocking (2)
  • Waiting-Normal (8)
  • Waiting-HasNoEffect (9)
  • Waiting-Blocking (10)
0/10 connectable, in, out, storable