BulletAxisSweep3.kl¶
Types¶
BulletAxisSweep3 (object)¶
Methods¶
| BulletAxisSweep3 ( in BulletAxisSweep3 other ) | |
| BulletAxisSweep3 ( in Vec3 worldAabbMin, in Vec3 worldAabbMax ) | |
| BulletAxisSweep3 ( in Vec3 worldAabbMin, in Vec3 worldAabbMax, in UInt16 maxHandles ) | |
| BulletAxisSweep3 ( in Vec3 worldAabbMin, in Vec3 worldAabbMax, in UInt16 maxHandles, in BulletOverlappingPairCache pairCache, in Boolean disableRaycastAccelerator ) | |
| BulletAxisSweep3 () | |
| __construct ! ( in Vec3 worldAabbMin, in Vec3 worldAabbMax, in UInt16 maxHandles, in BulletOverlappingPairCache pairCache, in Boolean disableRaycastAccelerator ) | |
| aabbTest ? ( in Vec3 aabbMin, in Vec3 aabbMax, in BulletBroadphaseAabbCallback callback ) | |
| calculateOverlappingPairs ! ( in BulletDispatcher dispatcher ) | |
| BulletAxisSweep3 | clone ? () |
| getBroadphaseAabb ? ( io Vec3 aabbMin, io Vec3 aabbMax ) | |
| UInt32 | getNumHandles ? () |
| BulletOverlappingPairCache | getOverlappingPairCache ? () |
| Data | getPointer ? () |
| resetPool ! ( in BulletDispatcher dispatcher ) | |
| ~BulletAxisSweep3 () |
Bullet32BitAxisSweep3 (object)¶
Methods¶
| Bullet32BitAxisSweep3 ( in Bullet32BitAxisSweep3 other ) | |
| Bullet32BitAxisSweep3 ( in Vec3 worldAabbMin, in Vec3 worldAabbMax ) | |
| Bullet32BitAxisSweep3 ( in Vec3 worldAabbMin, in Vec3 worldAabbMax, in UInt16 maxHandles ) | |
| Bullet32BitAxisSweep3 ( in Vec3 worldAabbMin, in Vec3 worldAabbMax, in UInt16 maxHandles, in BulletOverlappingPairCache pairCache, in Boolean disableRaycastAccelerator ) | |
| Bullet32BitAxisSweep3 () | |
| __construct ! ( in Vec3 worldAabbMin, in Vec3 worldAabbMax, in UInt16 maxHandles, in BulletOverlappingPairCache pairCache, in Boolean disableRaycastAccelerator ) | |
| aabbTest ? ( in Vec3 aabbMin, in Vec3 aabbMax, in BulletBroadphaseAabbCallback callback ) | |
| calculateOverlappingPairs ! ( in BulletDispatcher dispatcher ) | |
| Bullet32BitAxisSweep3 | clone ? () |
| getBroadphaseAabb ? ( io Vec3 aabbMin, io Vec3 aabbMax ) | |
| BulletOverlappingPairCache | getOverlappingPairCache ? () |
| Data | getPointer ? () |
| resetPool ! ( in BulletDispatcher dispatcher ) | |
| ~Bullet32BitAxisSweep3 () |