BulletMotionState (interface)

The btMotionState interface class allows the dynamics world to synchronize and interpolate the updated world transforms with graphics For optimizations, potentially only moving objects get synchronized (using setWorldPosition/setWorldOrientation)

BulletMotionState BulletMotionState BulletMotionState BulletDefaultMotionState BulletDefaultMotionState BulletDefaultMotionState->BulletMotionState

Functions

Data getPointer ? ()
  getWorldTransform ? ( io Xfo worldTrans )
  setWorldTransform ! ( in Xfo worldTrans )

Functions in detail

Data BulletMotionState.getPointer? ()


BulletMotionState.getWorldTransform? ( io Xfo worldTrans )


BulletMotionState.setWorldTransform! ( in Xfo worldTrans )