SkinnedGeometry (object)¶
Members¶
Geometry | geometry | |
Geometry | deformedGeometry | |
Mat44 | bindShape | |
Ref<SkinnedCharacter> | character |
Methods¶
SkinnedGeometry ( in SkinnedGeometry other ) | |
SkinnedGeometry ( io Ref<SkinnedCharacter> character ) | |
SkinnedGeometry () | |
Boolean | applySkinning ! () |
SkinnedGeometry | clone ? () |
Mat44 | getBindShape ? () |
Ref<SkinnedCharacter> | getCharacter ? () |
Ref<Geometry> | getDeformedGeometry ? () |
Ref<Geometry> | getGeometry ? () |
Ref<Geometry> | getSkinnedGeometry ! () |
setBindShape ! ( in Mat44 bindShape ) | |
setCharacter ! ( io Ref<SkinnedCharacter> character ) | |
setGeometry ! ( in Geometry geometry ) |
Methods in detail¶
SkinnedGeometry ( in SkinnedGeometry other )
copy constructor
SkinnedGeometry ( io Ref<SkinnedCharacter> character )
Default Constructor
default constructor
Boolean SkinnedGeometry.applySkinning! ()
SkinnedGeometry SkinnedGeometry.clone? ()
clone method
Mat44 SkinnedGeometry.getBindShape? ()
Get the bind shape matrix
Ref<SkinnedCharacter> SkinnedGeometry.getCharacter? ()
Get a refenrence to the Skinned Character
Ref<Geometry> SkinnedGeometry.getDeformedGeometry? ()
Get the deformed geometry (when skinning is appplied)
Ref<Geometry> SkinnedGeometry.getGeometry? ()
Get the deformed geometry (when skinning is appplied)
Ref<Geometry> SkinnedGeometry.getSkinnedGeometry! ()
Get the deformed geometry (when skinning is appplied)
SkinnedGeometry.setBindShape! ( in Mat44 bindShape )
Set the bind shape matrix
SkinnedGeometry.setCharacter! ( io Ref<SkinnedCharacter> character )
Get a refenrence to the Skinned Character
SkinnedGeometry.setGeometry! ( in Geometry geometry )
Set the defaut geometry (T-Pose)