SkinnedGeometry (object)

SkinnedGeometry SkinnedGeometry SkinnedGeometry

Members

Geometry geometry  
Geometry deformedGeometry  
Mat44 bindShape  
Ref<SkinnedCharacter> character  

Methods

  SkinnedGeometry ( in SkinnedGeometry other )
  SkinnedGeometry ( io Ref<SkinnedCharacter> character )
  SkinnedGeometry ()
Boolean applySkinning ! ()
SkinnedGeometry clone ? ()
Mat44 getBindShape ? ()
Ref<SkinnedCharacter> getCharacter ? ()
Ref<Geometry> getDeformedGeometry ? ()
Ref<Geometry> getGeometry ? ()
Ref<Geometry> getSkinnedGeometry ! ()
  setBindShape ! ( in Mat44 bindShape )
  setCharacter ! ( io Ref<SkinnedCharacter> character )
  setGeometry ! ( in Geometry geometry )

Methods in detail

SkinnedGeometry ( in SkinnedGeometry other )

copy constructor


SkinnedGeometry ( io Ref<SkinnedCharacter> character )

Default Constructor


SkinnedGeometry ()

default constructor


Boolean SkinnedGeometry.applySkinning! ()


SkinnedGeometry SkinnedGeometry.clone? ()

clone method


Mat44 SkinnedGeometry.getBindShape? ()

Get the bind shape matrix


Ref<SkinnedCharacter> SkinnedGeometry.getCharacter? ()

Get a refenrence to the Skinned Character


Ref<Geometry> SkinnedGeometry.getDeformedGeometry? ()

Get the deformed geometry (when skinning is appplied)


Ref<Geometry> SkinnedGeometry.getGeometry? ()

Get the deformed geometry (when skinning is appplied)


Ref<Geometry> SkinnedGeometry.getSkinnedGeometry! ()

Get the deformed geometry (when skinning is appplied)


SkinnedGeometry.setBindShape! ( in Mat44 bindShape )

Set the bind shape matrix


SkinnedGeometry.setCharacter! ( io Ref<SkinnedCharacter> character )

Get a refenrence to the Skinned Character


SkinnedGeometry.setGeometry! ( in Geometry geometry )

Set the defaut geometry (T-Pose)