FbxSkinnedGeometry (object)

FbxSkinnedGeometry FbxSkinnedGeometry FbxSkinnedGeometry FbxGeometry FbxGeometry FbxSkinnedGeometry->FbxGeometry FbxObjectBase FbxObjectBase FbxGeometry->FbxObjectBase FbxObject FbxObject FbxObjectBase->FbxObject

Members

String name  
Ref<FbxObject>[] children  
Ref<FbxObject> parentObj  
Ref<FbxArchiveReader> reader  

Methods

  FbxSkinnedGeometry ( in FbxSkinnedGeometry other )
  FbxSkinnedGeometry ( in String name, io Ref<FbxArchiveReader> reader, in ImporterIdentifier identifier, io FbxObject parent )
  FbxSkinnedGeometry ()
FbxSkinnedGeometry clone ? ()
ImporterIdentifier[] getAllBoneIdentifiers ? ()
ImporterIdentifier getBoneIdentifier ? ( in Index index )
Box3 getSelfBounds ! ( in Float64 time, io Boolean isConstant )
Ref<SkinnedGeometry> getSkinnedGeometry ? ()
  setSkinnedGeometry ! ( in Ref<SkinnedGeometry> skinnedGeometry )

Methods in detail

FbxSkinnedGeometry ( in FbxSkinnedGeometry other )

copy constructor


FbxSkinnedGeometry ( in String name, io Ref<FbxArchiveReader> reader, in ImporterIdentifier identifier, io FbxObject parent )

Default constructor


FbxSkinnedGeometry ()

default constructor


FbxSkinnedGeometry FbxSkinnedGeometry.clone? ()

clone method


ImporterIdentifier[] FbxSkinnedGeometry.getAllBoneIdentifiers? ()

Get all the bones identifiers


ImporterIdentifier FbxSkinnedGeometry.getBoneIdentifier? ( in Index index )

Get the bones identifier at index


Box3 FbxSkinnedGeometry.getSelfBounds! ( in Float64 time, io Boolean isConstant )

To-Do Overload from FbxGeometry Returns the mesh bounding box


Ref<SkinnedGeometry> FbxSkinnedGeometry.getSkinnedGeometry? ()

Get a reference to the SkinnedGeometry


FbxSkinnedGeometry.setSkinnedGeometry! ( in Ref<SkinnedGeometry> skinnedGeometry )

Set the skinned geomtry