SurfacePaintManipulator_StrokePoint (object)¶
バージョン 1.12.0 で追加.
A struct representing a single point in a paint stroke path. This structure is use to gather data from the geometry being painted. Used in the ‘collectPointsProduce’ and ‘collectPointsReduce’ MapReduce call. during painting.
注釈
The SurfacePaintManipulator generates an array of these structs
Members¶
InlineInstance | instance | |
GeometryLocation | location | |
Vec3 | objectSpacePoint | |
Vec3 | worldSpacePoint |
Methods¶
SurfacePaintManipulator_StrokePoint ( in InlineInstance instance, in GeometryLocation location, in Vec3 objectSpacePoint, in Vec3 worldSpacePoint ) | |
SurfacePaintManipulator_StrokePoint ( in SurfacePaintManipulator_StrokePoint other ) | |
SurfacePaintManipulator_StrokePoint () | |
SurfacePaintManipulator_StrokePoint | clone ? () |
Methods in detail¶
SurfacePaintManipulator_StrokePoint ( in InlineInstance instance, in GeometryLocation location, in Vec3 objectSpacePoint, in Vec3 worldSpacePoint )
SurfacePaintManipulator_StrokePoint ( in SurfacePaintManipulator_StrokePoint other )
copy constructor
SurfacePaintManipulator_StrokePoint ()
default constructor
SurfacePaintManipulator_StrokePoint SurfacePaintManipulator_StrokePoint.clone? ()
clone method