SurfaceAttributePaintManipulator (object)¶
バージョン 1.12.0 で追加.
The SurfaceAttributePaintManipulator enables the painting of a scalar vertex attribute on a PolygonMesh. These scalar attributes can be used to control the effects of custom deformers and the SurfaceAttributePaintManipulator can provide an artist workflow for defining these weightmaps.
Usage¶
- Click and drag with the Left mouse button to paint a paint stroke
- Click and drag with the Right mouse button to erase existing paint data.
- Click and drag with the Middle mouse button to smooth existing paint data.
- The mouse wheel can be used to resize the paint brush, except on platforms that do not support the mouse wheel.
- The ‘Ctrl’ modifier key can be held during a left button mouse drag to resize the brush.
- The ‘Alt’ modifier key can be held during a left button mouse drag to erase paint data.
- The ‘Shift’ modifier key can be held during a left button mouse drag to smooth paint data.
Members¶
| InlineInstance[] | targetGeometries | |
| SurfacePaintManipulator_StrokePoint[] | strokePath | The stroke points making up the current paint stroke. |
| SurfacePaintManipulator_State | state | |
| Scalar | brushSize | |
| Scalar | brushStrength | |
| Scalar | brushScaleSpeed | |
| Scalar | mouseDownBrushSize | |
| Vec2 | mouseDownScreenPos | |
| InlineMaterial | paintBrushMaterial | |
| InlineInstance | paintBrush | |
| String | portToDrive | |
| String | hostName | |
| String | graphName | |
| UInt32 | evalID | |
| String | attributeName | |
| Integer | paintMode | |
| SurfaceAttributePaintCommand | command |
Methods¶
| SurfaceAttributePaintManipulator ( in SurfaceAttributePaintManipulator other ) | |
| SurfaceAttributePaintManipulator () | |
| addTargetGeometry ! ( in InlineInstance instance ) | |
| SurfaceAttributePaintManipulator | clone ? () |
| onPaint ! ( io MouseEvent mouseEvent, in SurfacePaintManipulator_PointCollection collectedPoints ) | |
| onStrokeBegin ! ( io MouseEvent mouseEvent ) | |
| onStrokeEnd ! ( io MouseEvent mouseEvent ) | |
| setAttributeName ! ( in String attributeName ) |
Methods in detail¶
SurfaceAttributePaintManipulator ( in SurfaceAttributePaintManipulator other )
copy constructor
SurfaceAttributePaintManipulator ()
SurfaceAttributePaintManipulator.addTargetGeometry! ( in InlineInstance instance )
Add a new target geometry to the paint manipulator.
SurfaceAttributePaintManipulator SurfaceAttributePaintManipulator.clone? ()
clone method
SurfaceAttributePaintManipulator.onPaint! ( io MouseEvent mouseEvent, in SurfacePaintManipulator_PointCollection collectedPoints )
Called during the paint stroke for each mouse move event.
SurfaceAttributePaintManipulator.onStrokeBegin! ( io MouseEvent mouseEvent )
Called when the stroke starts when the user presses down the mouse button Adds the generated SurfaceAttributePaintCommand command to the Host undo stack.
SurfaceAttributePaintManipulator.onStrokeEnd! ( io MouseEvent mouseEvent )
Called when the stroke ends when the user releases the mouse button Adds the generated command to the Host undo stack.
SurfaceAttributePaintManipulator.setAttributeName! ( in String attributeName )