SurfaceAttributePaintCommand (object)¶
バージョン 1.12.0 で追加.
Members¶
SurfaceAttributePaintManipulator_PaintData[PolygonMesh] | paintData | a dictionary of SurfaceAttributePaintManipulator_PaintData object. One for each geometry. As a paint stoke moves from one geometry to another the paint data is added to the relevant container in the SurfaceAttributePaintCommand. |
Methods¶
SurfaceAttributePaintCommand ( in SurfaceAttributePaintCommand other ) | |
SurfaceAttributePaintCommand () | |
addPaintData ! ( in SurfaceAttributePaintManipulator_PaintData paintData ) | |
SurfaceAttributePaintCommand | clone ? () |
doAction ! () | |
String | getDesc ? () |
undoAction ! () |
Methods in detail¶
SurfaceAttributePaintCommand ( in SurfaceAttributePaintCommand other )
copy constructor
SurfaceAttributePaintCommand ()
SurfaceAttributePaintCommand.addPaintData! ( in SurfaceAttributePaintManipulator_PaintData paintData )
Merges the current stroke data with the existing data collected over the course of the paint stroke.
paintData | the data collected during the current event. |
SurfaceAttributePaintCommand SurfaceAttributePaintCommand.clone? ()
clone method
SurfaceAttributePaintCommand.doAction! ()
Invoked by the redo action in the Host DCC.
String SurfaceAttributePaintCommand.getDesc? ()
Gets a string to use in the undo list.
SurfaceAttributePaintCommand.undoAction! ()
Invoked by the undo action in the Host DCC.