SurfaceAttributePaintManipulator_PaintData (struct)¶
バージョン 1.12.0 で追加.
The SurfaceAttributePaintManipulator_PaintData defines the data collected during painting. SurfaceAttributePaintManipulator_PaintData objects are generated with each invocation of SurfaceAttributePaintManipulator.onPaint
Members¶
PolygonMesh | mesh | |
ScalarAttribute | attribute | |
Integer[] | pointIds | |
Scalar[] | oldValues | The previous values of the ScalarAttribute before this |
Scalar[] | newValues |
Methods¶
SurfaceAttributePaintManipulator_PaintData ( in PolygonMesh mesh, in ScalarAttribute attribute ) | |
SurfaceAttributePaintManipulator_PaintData ( in SurfaceAttributePaintManipulator_PaintData other ) | |
SurfaceAttributePaintManipulator_PaintData () | |
SurfaceAttributePaintManipulator_PaintData | clone ? () |
doAction ! () | |
mergeIn ! ( in SurfaceAttributePaintManipulator_PaintData paintData ) | |
undoAction ! () |
Methods in detail¶
SurfaceAttributePaintManipulator_PaintData ( in PolygonMesh mesh, in ScalarAttribute attribute )
SurfaceAttributePaintManipulator_PaintData ( in SurfaceAttributePaintManipulator_PaintData other )
copy constructor
SurfaceAttributePaintManipulator_PaintData ()
default constructor
SurfaceAttributePaintManipulator_PaintData SurfaceAttributePaintManipulator_PaintData.clone? ()
clone method
SurfaceAttributePaintManipulator_PaintData.doAction! ()
SurfaceAttributePaintManipulator_PaintData.mergeIn! ( in SurfaceAttributePaintManipulator_PaintData paintData )
SurfaceAttributePaintManipulator_PaintData.undoAction! ()