SurfaceAttributePaintManipulator_PaintData (struct)¶
バージョン 1.12.0 で追加.
The SurfaceAttributePaintManipulator_PaintData defines the data collected during painting. SurfaceAttributePaintManipulator_PaintData objects are generated with each invocation of SurfaceAttributePaintManipulator.onPaint
Members¶
| PolygonMesh | mesh | |
| ScalarAttribute | attribute | |
| Integer[] | pointIds | |
| Scalar[] | oldValues | The previous values of the ScalarAttribute before this |
| Scalar[] | newValues |
Methods¶
| SurfaceAttributePaintManipulator_PaintData ( in PolygonMesh mesh, in ScalarAttribute attribute ) | |
| SurfaceAttributePaintManipulator_PaintData ( in SurfaceAttributePaintManipulator_PaintData other ) | |
| SurfaceAttributePaintManipulator_PaintData () | |
| SurfaceAttributePaintManipulator_PaintData | clone ? () |
| doAction ! () | |
| mergeIn ! ( in SurfaceAttributePaintManipulator_PaintData paintData ) | |
| undoAction ! () |
Methods in detail¶
SurfaceAttributePaintManipulator_PaintData ( in PolygonMesh mesh, in ScalarAttribute attribute )
SurfaceAttributePaintManipulator_PaintData ( in SurfaceAttributePaintManipulator_PaintData other )
copy constructor
SurfaceAttributePaintManipulator_PaintData ()
default constructor
SurfaceAttributePaintManipulator_PaintData SurfaceAttributePaintManipulator_PaintData.clone? ()
clone method
SurfaceAttributePaintManipulator_PaintData.doAction! ()
SurfaceAttributePaintManipulator_PaintData.mergeIn! ( in SurfaceAttributePaintManipulator_PaintData paintData )
SurfaceAttributePaintManipulator_PaintData.undoAction! ()