OGLText (object)¶
バージョン 2.4.0 で追加.
OGLText specializes BaseTextGL for FabricOGL.
参考
Members¶
UInt32 | indexSize | Size of the index. |
UInt32 | vertexSize | Size of the vertex. |
UInt32 | maxVerticesCount | Number max of vertices per element. |
UInt32 | elementCount | Number of element to draw. |
UInt32 | programId | Shader program id. Use to bind the buffers. |
Ref<AtlasGL> | atlas | Reference to the atlas. Used to add text. |
UInt32 | attributesCount | Number of GLSL attributes. |
Methods¶
OGLText ( in OGLText other ) | |
OGLText ( in Ref<AtlasGL> atlas, in String attributes ) | |
OGLText ( in UInt32 mode, in String attributes, in UInt32 nbVertices, in UInt32 nbIndices ) | |
OGLText () | |
OGLText | clone ? () |
finishRender ! () | |
prepareRender ! () |
Methods in detail¶
copy constructor
OGLText ( in Ref<AtlasGL> atlas, in String attributes )
Constructs an OGLText to draw text primitives.
atlas | Reference to an AtlasGL |
attributes | GLSL attributes list (as a string) |
OGLText ( in UInt32 mode, in String attributes, in UInt32 nbVertices, in UInt32 nbIndices )
Constructs an OGLText to draw line primitives.
mode | GL drawing mode (GL_LINES) |
attributes | GLSL attributes list (as a string) |
vertexSize | Vertices size |
indexSize | Indices size |
OGLText ()
default constructor
clone method
OGLText.finishRender! ()
Implementation of Text.
OGLText.prepareRender! ()
Implementation of Text.