Text (interface)

バージョン 2.4.0 で追加.

Text interface defines methods to draw text that depend of the OpenGL/DirectX(not supported) version/implemention. They should be implemented according to the renderer used.

参考

BaseTextGL.

Text Text Text BaseTextGL BaseTextGL BaseTextGL->Text OGLText OGLText OGLText->BaseTextGL

Functions

  finishRender ! ()
  prepareRender ! ()

Functions in detail

Text.finishRender! ()

Finishs rendering.


Text.prepareRender! ()

Prepares rendering.