| |
BulletHingeConstraint ( in BulletHingeConstraint other ) |
| |
BulletHingeConstraint ( in BulletRigidBody rbA, in BulletRigidBody rbB, in Vec3 pivotInA, in Vec3 pivotInB, in Vec3 axisInA, in Vec3 axisInB ) |
| |
BulletHingeConstraint ( in BulletRigidBody rbA, in BulletRigidBody rbB, in Vec3 pivotInA, in Vec3 pivotInB, in Vec3 axisInA, in Vec3 axisInB, in Boolean useReferenceFrameA ) |
| |
BulletHingeConstraint ( in BulletRigidBody rbA, in BulletRigidBody rbB, in Xfo rbAFrame, in Xfo rbBFrame ) |
| |
BulletHingeConstraint ( in BulletRigidBody rbA, in BulletRigidBody rbB, in Xfo rbAFrame, in Xfo rbBFrame, in Boolean useReferenceFrameA ) |
| |
BulletHingeConstraint ( in BulletRigidBody rbA, in Vec3 pivotInA, in Vec3 axisInA ) |
| |
BulletHingeConstraint ( in BulletRigidBody rbA, in Vec3 pivotInA, in Vec3 axisInA, in Boolean useReferenceFrameA ) |
| |
BulletHingeConstraint ( in BulletRigidBody rbA, in Xfo rbAFrame ) |
| |
BulletHingeConstraint ( in BulletRigidBody rbA, in Xfo rbAFrame, in Boolean useReferenceFrameA ) |
| |
BulletHingeConstraint () |
| |
__construct ! ( in BulletRigidBody rbA, in BulletRigidBody rbB, in Vec3 pivotInA, in Vec3 pivotInB, in Vec3 axisInA, in Vec3 axisInB, in Boolean useReferenceFrameA ) |
| |
__construct ! ( in BulletRigidBody rbA, in BulletRigidBody rbB, in Xfo rbAFrame, in Xfo rbBFrame, in Boolean useReferenceFrameA ) |
| |
__construct ! ( in BulletRigidBody rbA, in Vec3 pivotInA, in Vec3 axisInA, in Boolean useReferenceFrameA ) |
| |
__construct ! ( in BulletRigidBody rbA, in Xfo rbAFrame, in Boolean useReferenceFrameA ) |
| BulletHingeConstraint |
clone ? () |
| |
enableAngularMotor ! ( in Boolean enableMotor, in Scalar targetVelocity, in Scalar maxMotorImpulse ) |
| |
enableFeedback ! ( in Boolean needsFeedback ) |
| |
enableMotor ! ( in Boolean enableMotor ) |
| Xfo |
getAFrame ? () |
| Boolean |
getAngularOnly ? () |
| Scalar |
getAppliedImpulse ? () |
| Xfo |
getBFrame ? () |
| Scalar |
getBreakingImpulseThreshold ? () |
| UInt32 |
getConstraintType ? () |
| Boolean |
getEnableAngularMotor ? () |
| Xfo |
getFrameOffsetA ? () |
| Xfo |
getFrameOffsetB ? () |
| Scalar |
getHingeAngle ? () |
| Scalar |
getLimitSign ? () |
| Scalar |
getLowerLimit ? () |
| Scalar |
getMaxMotorImpulse ? () |
| Scalar |
getMotorTargetVelosity ? () |
| Scalar |
getParam ? ( in Integer num ) |
| Scalar |
getParam ? ( in Integer num, in Integer axis ) |
| Data |
getPointer ? () |
| BulletRigidBody |
getRigidBodyA ? () |
| BulletRigidBody |
getRigidBodyB ? () |
| Integer |
getSolveLimit ? () |
| Scalar |
getUpperLimit ? () |
| Boolean |
getUseFrameOffset ? () |
| Boolean |
isEnabled ? () |
| Boolean |
needsFeedback ? () |
| |
setAngularOnly ! ( in Boolean angularOnly ) |
| |
setAxis ! ( in Vec3 axisInA ) |
| |
setBreakingImpulseThreshold ! ( in Scalar threshold ) |
| |
setEnabled ! ( in Boolean enabled ) |
| |
setFrames ! ( in Xfo frameA, in Xfo frameB ) |
| |
setLimit ! ( in Scalar low, in Scalar high ) |
| |
setLimit ! ( in Scalar low, in Scalar high, in Scalar _softness ) |
| |
setLimit ! ( in Scalar low, in Scalar high, in Scalar _softness, in Scalar _biasFactor ) |
| |
setLimit ! ( in Scalar low, in Scalar high, in Scalar _softness, in Scalar _biasFactor, in Scalar _relaxationFactor ) |
| |
setMaxMotorImpulse ! ( in Scalar maxMotorImpulse ) |
| |
setMotorTarget ! ( in Quat qAinB, in Scalar dt ) |
| |
setParam ! ( in Integer num, in Scalar value ) |
| |
setParam ! ( in Integer num, in Scalar value, in Integer axis ) |
| |
setUseFrameOffset ! ( in Boolean frameOffsetOnOff ) |
| |
testLimit ! ( in Xfo transA, in Xfo transB ) |
| |
~BulletHingeConstraint () |