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BulletHingeConstraint ( in BulletHingeConstraint other ) |
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BulletHingeConstraint ( in BulletRigidBody rbA, in BulletRigidBody rbB, in Vec3 pivotInA, in Vec3 pivotInB, in Vec3 axisInA, in Vec3 axisInB ) |
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BulletHingeConstraint ( in BulletRigidBody rbA, in BulletRigidBody rbB, in Vec3 pivotInA, in Vec3 pivotInB, in Vec3 axisInA, in Vec3 axisInB, in Boolean useReferenceFrameA ) |
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BulletHingeConstraint ( in BulletRigidBody rbA, in BulletRigidBody rbB, in Xfo rbAFrame, in Xfo rbBFrame ) |
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BulletHingeConstraint ( in BulletRigidBody rbA, in BulletRigidBody rbB, in Xfo rbAFrame, in Xfo rbBFrame, in Boolean useReferenceFrameA ) |
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BulletHingeConstraint ( in BulletRigidBody rbA, in Vec3 pivotInA, in Vec3 axisInA ) |
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BulletHingeConstraint ( in BulletRigidBody rbA, in Vec3 pivotInA, in Vec3 axisInA, in Boolean useReferenceFrameA ) |
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BulletHingeConstraint ( in BulletRigidBody rbA, in Xfo rbAFrame ) |
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BulletHingeConstraint ( in BulletRigidBody rbA, in Xfo rbAFrame, in Boolean useReferenceFrameA ) |
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BulletHingeConstraint () |
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__construct ! ( in BulletRigidBody rbA, in BulletRigidBody rbB, in Vec3 pivotInA, in Vec3 pivotInB, in Vec3 axisInA, in Vec3 axisInB, in Boolean useReferenceFrameA ) |
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__construct ! ( in BulletRigidBody rbA, in BulletRigidBody rbB, in Xfo rbAFrame, in Xfo rbBFrame, in Boolean useReferenceFrameA ) |
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__construct ! ( in BulletRigidBody rbA, in Vec3 pivotInA, in Vec3 axisInA, in Boolean useReferenceFrameA ) |
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__construct ! ( in BulletRigidBody rbA, in Xfo rbAFrame, in Boolean useReferenceFrameA ) |
BulletHingeConstraint |
clone ? () |
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enableAngularMotor ! ( in Boolean enableMotor, in Scalar targetVelocity, in Scalar maxMotorImpulse ) |
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enableFeedback ! ( in Boolean needsFeedback ) |
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enableMotor ! ( in Boolean enableMotor ) |
Xfo |
getAFrame ? () |
Boolean |
getAngularOnly ? () |
Scalar |
getAppliedImpulse ? () |
Xfo |
getBFrame ? () |
Scalar |
getBreakingImpulseThreshold ? () |
UInt32 |
getConstraintType ? () |
Boolean |
getEnableAngularMotor ? () |
Xfo |
getFrameOffsetA ? () |
Xfo |
getFrameOffsetB ? () |
Scalar |
getHingeAngle ? () |
Scalar |
getLimitSign ? () |
Scalar |
getLowerLimit ? () |
Scalar |
getMaxMotorImpulse ? () |
Scalar |
getMotorTargetVelosity ? () |
Scalar |
getParam ? ( in Integer num ) |
Scalar |
getParam ? ( in Integer num, in Integer axis ) |
Data |
getPointer ? () |
BulletRigidBody |
getRigidBodyA ? () |
BulletRigidBody |
getRigidBodyB ? () |
Integer |
getSolveLimit ? () |
Scalar |
getUpperLimit ? () |
Boolean |
getUseFrameOffset ? () |
Boolean |
isEnabled ? () |
Boolean |
needsFeedback ? () |
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setAngularOnly ! ( in Boolean angularOnly ) |
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setAxis ! ( in Vec3 axisInA ) |
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setBreakingImpulseThreshold ! ( in Scalar threshold ) |
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setEnabled ! ( in Boolean enabled ) |
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setFrames ! ( in Xfo frameA, in Xfo frameB ) |
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setLimit ! ( in Scalar low, in Scalar high ) |
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setLimit ! ( in Scalar low, in Scalar high, in Scalar _softness ) |
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setLimit ! ( in Scalar low, in Scalar high, in Scalar _softness, in Scalar _biasFactor ) |
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setLimit ! ( in Scalar low, in Scalar high, in Scalar _softness, in Scalar _biasFactor, in Scalar _relaxationFactor ) |
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setMaxMotorImpulse ! ( in Scalar maxMotorImpulse ) |
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setMotorTarget ! ( in Quat qAinB, in Scalar dt ) |
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setParam ! ( in Integer num, in Scalar value ) |
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setParam ! ( in Integer num, in Scalar value, in Integer axis ) |
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setUseFrameOffset ! ( in Boolean frameOffsetOnOff ) |
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testLimit ! ( in Xfo transA, in Xfo transB ) |
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~BulletHingeConstraint () |