BulletSoftBodyCollisionShape (object)

BulletSoftBodyCollisionShape BulletSoftBodyCollisionShape BulletSoftBodyCollisionShape BulletCollisionShape BulletCollisionShape BulletSoftBodyCollisionShape->BulletCollisionShape BulletConcaveShape BulletConcaveShape BulletSoftBodyCollisionShape->BulletConcaveShape

Members

Data pointer  

Methods in detail

BulletSoftBodyCollisionShape ( in BulletSoftBody backptr )


BulletSoftBodyCollisionShape ( in BulletSoftBodyCollisionShape other )

copy constructor


BulletSoftBodyCollisionShape ()

default constructor


BulletSoftBodyCollisionShape.__construct! ( in BulletSoftBody backptr )


BulletSoftBodyCollisionShape.calculateLocalInertia? ( in Scalar mass, io Vec3 inertia )


BulletSoftBodyCollisionShape BulletSoftBodyCollisionShape.clone? ()

clone method


BulletSoftBodyCollisionShape.getAabb? ( in Xfo t, io Vec3 aabbMin, io Vec3 aabbMax )

getAabb returns the axis aligned bounding box in the coordinate frame of the given transform t.


Scalar BulletSoftBodyCollisionShape.getMargin? ()


Data BulletSoftBodyCollisionShape.getPointer? ()


BulletSoftBodyCollisionShape.setMargin! ( in Scalar margin )


~ BulletSoftBodyCollisionShape ()