BulletSoftRigidCollisionAlgorithm (object)¶
BulletSoftRigidCollisionAlgorithm provides collision detection between BulletSoftBody and BulletRigidBody
Methods¶
BulletSoftRigidCollisionAlgorithm ( in BulletPersistentManifold mf, in BulletCollisionAlgorithmConstructionInfo ci, in BulletICollisionObject body0, in BulletICollisionObject body1, in Boolean isSwapped ) | |
BulletSoftRigidCollisionAlgorithm ( in BulletSoftRigidCollisionAlgorithm other ) | |
BulletSoftRigidCollisionAlgorithm () | |
__construct ! ( in BulletPersistentManifold mf, in BulletCollisionAlgorithmConstructionInfo ci, in BulletICollisionObject body0, in BulletICollisionObject body1, in Boolean isSwapped ) | |
__destroy ! () | |
BulletSoftRigidCollisionAlgorithm | clone ? () |
Data | getPointer ? () |
~BulletSoftRigidCollisionAlgorithm () |
Methods in detail¶
BulletSoftRigidCollisionAlgorithm ( in BulletPersistentManifold mf, in BulletCollisionAlgorithmConstructionInfo ci, in BulletICollisionObject body0, in BulletICollisionObject body1, in Boolean isSwapped )
BulletSoftRigidCollisionAlgorithm ( in BulletSoftRigidCollisionAlgorithm other )
copy constructor
BulletSoftRigidCollisionAlgorithm ()
default constructor
BulletSoftRigidCollisionAlgorithm.__construct! ( in BulletPersistentManifold mf, in BulletCollisionAlgorithmConstructionInfo ci, in BulletICollisionObject body0, in BulletICollisionObject body1, in Boolean isSwapped )
BulletSoftRigidCollisionAlgorithm.__destroy! ()
BulletSoftRigidCollisionAlgorithm BulletSoftRigidCollisionAlgorithm.clone? ()
clone method
Data BulletSoftRigidCollisionAlgorithm.getPointer? ()