BulletSoftClusterCollisionShape (object)¶
Methods¶
| BulletSoftClusterCollisionShape ( in BulletSoftBodyCluster cluster ) | |
| BulletSoftClusterCollisionShape ( in BulletSoftClusterCollisionShape other ) | |
| BulletSoftClusterCollisionShape () | |
| __construct ! ( in BulletSoftBodyCluster cluster ) | |
| batchedUnitVectorGetSupportingVertexWithoutMargin ? ( in Vec3 vectors[], in Vec3 supportVerticesOut[] ) | |
| calculateLocalInertia ? ( in Scalar mass, io Vec3 inertia ) | |
| BulletSoftClusterCollisionShape | clone ? () |
| getAabb ? ( in Xfo t, io Vec3 aabbMin, io Vec3 aabbMax ) | |
| Scalar | getMargin ? () |
| Data | getPointer ? () |
| Integer | getShapeType ? () |
| Vec3 | localGetSupportingVertex ? ( in Vec3 vec ) |
| Vec3 | localGetSupportingVertexWithoutMargin ? ( in Vec3 vec ) |
| setMargin ! ( in Scalar margin ) | |
| ~BulletSoftClusterCollisionShape () |
Methods in detail¶
BulletSoftClusterCollisionShape ( in BulletSoftBodyCluster cluster )
BulletSoftClusterCollisionShape ( in BulletSoftClusterCollisionShape other )
copy constructor
BulletSoftClusterCollisionShape ()
default constructor
BulletSoftClusterCollisionShape.__construct! ( in BulletSoftBodyCluster cluster )
BulletSoftClusterCollisionShape.batchedUnitVectorGetSupportingVertexWithoutMargin? ( in Vec3 vectors[], in Vec3 supportVerticesOut[] )
BulletSoftClusterCollisionShape.calculateLocalInertia? ( in Scalar mass, io Vec3 inertia )
BulletSoftClusterCollisionShape BulletSoftClusterCollisionShape.clone? ()
clone method
BulletSoftClusterCollisionShape.getAabb? ( in Xfo t, io Vec3 aabbMin, io Vec3 aabbMax )
getAabb returns the axis aligned bounding box in the coordinate frame of the given transform t.
Scalar BulletSoftClusterCollisionShape.getMargin? ()
Data BulletSoftClusterCollisionShape.getPointer? ()
Integer BulletSoftClusterCollisionShape.getShapeType? ()
Vec3 BulletSoftClusterCollisionShape.localGetSupportingVertex? ( in Vec3 vec )
Vec3 BulletSoftClusterCollisionShape.localGetSupportingVertexWithoutMargin? ( in Vec3 vec )
BulletSoftClusterCollisionShape.setMargin! ( in Scalar margin )