BulletSoftClusterCollisionShape (object)

BulletSoftClusterCollisionShape BulletSoftClusterCollisionShape BulletSoftClusterCollisionShape BulletCollisionShape BulletCollisionShape BulletSoftClusterCollisionShape->BulletCollisionShape BulletConvexInternalShape BulletConvexInternalShape BulletSoftClusterCollisionShape->BulletConvexInternalShape

Members

Data pointer  

Methods in detail

BulletSoftClusterCollisionShape ( in BulletSoftBodyCluster cluster )


BulletSoftClusterCollisionShape ( in BulletSoftClusterCollisionShape other )

copy constructor


BulletSoftClusterCollisionShape ()

default constructor


BulletSoftClusterCollisionShape.__construct! ( in BulletSoftBodyCluster cluster )


BulletSoftClusterCollisionShape.batchedUnitVectorGetSupportingVertexWithoutMargin? ( in Vec3 vectors[], in Vec3 supportVerticesOut[] )


BulletSoftClusterCollisionShape.calculateLocalInertia? ( in Scalar mass, io Vec3 inertia )


BulletSoftClusterCollisionShape BulletSoftClusterCollisionShape.clone? ()

clone method


BulletSoftClusterCollisionShape.getAabb? ( in Xfo t, io Vec3 aabbMin, io Vec3 aabbMax )

getAabb returns the axis aligned bounding box in the coordinate frame of the given transform t.


Scalar BulletSoftClusterCollisionShape.getMargin? ()


Data BulletSoftClusterCollisionShape.getPointer? ()


Integer BulletSoftClusterCollisionShape.getShapeType? ()


Vec3 BulletSoftClusterCollisionShape.localGetSupportingVertex? ( in Vec3 vec )


Vec3 BulletSoftClusterCollisionShape.localGetSupportingVertexWithoutMargin? ( in Vec3 vec )


BulletSoftClusterCollisionShape.setMargin! ( in Scalar margin )


~ BulletSoftClusterCollisionShape ()