SoftBodySimulation.kl

Types

SoftBodySimulation (object)

An object for managing rigid body simulations.

The RigidBodySimulation object provides a tool to combine Fabric Engine systems such as Geometry and InlineDrawing with Bullet Physics.

Members

Boolean initialized  
Scalar timeStep  
UInt32 subSteps  
SoftBodyMesh[] softBodyMeshes  
SoftBodyLines[] softBodyLines  
BulletRigidBody[] rigidBodies  
BulletBroadphaseInterface broadphase  
BulletCollisionDispatcher dispatcher  
BulletConstraintSolver solver  
BulletCollisionConfiguration collisionConfiguration  
BulletDynamicsWorld dynamicsWorld  
BulletSoftSoftCollisionAlgorithm[] SoftSoftCollisionAlgorithms  
BulletSoftRigidCollisionAlgorithm[] SoftRigidCollisionAlgorithms  
BulletSoftBodyWorldInfo softBodyWorldInfo