LocalArrays.kl

Types

LocalL64ScalarArray (struct)

The LocalL64ScalarArray is an efficient container for storing Scalar values, where up to 64 values can be added without requiring memory allocations on the heap. This allows to efficiently contain array of values, where arrays are usually smaller than 64.

注釈

Avoiding frequent heap memory allocations can have a significant performance impact. Using this type can avoid the memory allocation overhead in some scenarios (eg: various PolygonMesh methods use local arrays).

Members

Scalar[64] first64  
Scalar[] others  
UInt32 count  

Methods

  LocalL64ScalarArray ( in LocalL64ScalarArray other )
  LocalL64ScalarArray ()
LocalL64ScalarArray clone ? ()
Scalar get ? ( in UInt32 index )
String getString ? ()
  push ! ( in Scalar value )
  resize ! ( in UInt32 size )
  set ! ( in UInt32 index, in Scalar value )
UInt32 size ? ()

Operators

LocalL64ScalarArray = ( Param other )

LocalL8UInt16Array (struct)

The LocalL8UInt16Array is an efficient container for storing UInt16 values, where up to 8 values can be added without requiring memory allocations on the heap. This allows to efficiently contain array of values, where arrays are usually smaller than 8.

注釈

Avoiding frequent heap memory allocations can have a significant performance impact. Using this type can avoid the memory allocation overhead in some scenarios (eg: various PolygonMesh methods use local arrays).

Members

UInt16[8] first8  
UInt16[] others  
UInt32 count  

Methods

  LocalL8UInt16Array ( in LocalL8UInt16Array other )
  LocalL8UInt16Array ()
LocalL8UInt16Array clone ? ()
UInt16 get ? ( in UInt32 index )
String getString ? ()
  push ! ( in UInt16 value )
  resize ! ( in UInt32 size )
  set ! ( in UInt32 index, in UInt16 value )
UInt32 size ? ()

Operators

LocalL8UInt16Array = ( Param other )

LocalL4UInt32Array (struct)

The LocalL4UInt32Array is an efficient container for storing UInt32 values, where up to 4 values can be added without requiring memory allocations on the heap. This allows to efficiently contain array of values, where arrays are usually smaller than 4.

注釈

Avoiding frequent heap memory allocations can have a significant performance impact. Using this type can avoid the memory allocation overhead in some scenarios (eg: various PolygonMesh methods use local arrays).

Members

UInt32[4] first4  
UInt32[] others  
UInt32 count  

Methods

  LocalL4UInt32Array ( in LocalL4UInt32Array other )
  LocalL4UInt32Array ()
LocalL4UInt32Array clone ? ()
UInt32 get ? ( in UInt32 index )
String getString ? ()
  push ! ( in UInt32 value )
  resize ! ( in UInt32 size )
  set ! ( in UInt32 index, in UInt32 value )
UInt32 size ? ()

Operators

LocalL4UInt32Array = ( Param other )

LocalL8UInt64Array (struct)

The LocalL8UInt64Array is an efficient container for storing UInt64 values, where up to 8 values can be added without requiring memory allocations on the heap. This allows to efficiently contain array of values, where arrays are usually smaller than 8.

注釈

Avoiding frequent heap memory allocations can have a significant performance impact. Using this type can avoid the memory allocation overhead in some scenarios (eg: various PolygonMesh methods use local arrays).

Members

UInt64[8] first8  
UInt64[] others  
UInt32 count  

Methods

  LocalL8UInt64Array ( in LocalL8UInt64Array other )
  LocalL8UInt64Array ()
LocalL8UInt64Array clone ? ()
UInt64 get ? ( in UInt32 index )
String getString ? ()
  push ! ( in UInt64 value )
  resize ! ( in UInt32 size )
  set ! ( in UInt32 index, in UInt64 value )
UInt32 size ? ()

Operators

LocalL8UInt64Array = ( Param other )

LocalL16ScalarArray (struct)

The LocalL16ScalarArray is an efficient container for storing Scalar values, where up to 16 values can be added without requiring memory allocations on the heap. This allows to efficiently contain array of values, where arrays are usually smaller than 16.

注釈

Avoiding frequent heap memory allocations can have a significant performance impact. Using this type can avoid the memory allocation overhead in some scenarios (eg: various PolygonMesh methods use local arrays).

Members

Scalar[16] first16  
Scalar[] others  
UInt32 count  

Methods

  LocalL16ScalarArray ( in LocalL16ScalarArray other )
  LocalL16ScalarArray ()
LocalL16ScalarArray clone ? ()
Scalar get ? ( in UInt32 index )
String getString ? ()
  push ! ( in Scalar value )
  resize ! ( in UInt32 size )
  set ! ( in UInt32 index, in Scalar value )
UInt32 size ? ()

Operators

LocalL16ScalarArray = ( Param other )

LocalL32UInt16Array (struct)

The LocalL32UInt16Array is an efficient container for storing UInt16 values, where up to 32 values can be added without requiring memory allocations on the heap. This allows to efficiently contain array of values, where arrays are usually smaller than 32.

注釈

Avoiding frequent heap memory allocations can have a significant performance impact. Using this type can avoid the memory allocation overhead in some scenarios (eg: various PolygonMesh methods use local arrays).

Members

UInt16[32] first32  
UInt16[] others  
UInt32 count  

Methods

  LocalL32UInt16Array ( in LocalL32UInt16Array other )
  LocalL32UInt16Array ()
LocalL32UInt16Array clone ? ()
UInt16 get ? ( in UInt32 index )
String getString ? ()
  push ! ( in UInt16 value )
  resize ! ( in UInt32 size )
  set ! ( in UInt32 index, in UInt16 value )
UInt32 size ? ()

Operators

LocalL32UInt16Array = ( Param other )

LocalL64UInt8Array (struct)

The LocalL64UInt8Array is an efficient container for storing UInt8 values, where up to 64 values can be added without requiring memory allocations on the heap. This allows to efficiently contain array of values, where arrays are usually smaller than 64.

注釈

Avoiding frequent heap memory allocations can have a significant performance impact. Using this type can avoid the memory allocation overhead in some scenarios (eg: various PolygonMesh methods use local arrays).

Members

UInt8[64] first64  
UInt8[] others  
UInt32 count  

Methods

  LocalL64UInt8Array ( in LocalL64UInt8Array other )
  LocalL64UInt8Array ()
LocalL64UInt8Array clone ? ()
UInt8 get ? ( in UInt32 index )
String getString ? ()
  push ! ( in UInt8 value )
  resize ! ( in UInt32 size )
  set ! ( in UInt32 index, in UInt8 value )
UInt32 size ? ()

Operators

LocalL64UInt8Array = ( Param other )

LocalL4UInt64Array (struct)

The LocalL4UInt64Array is an efficient container for storing UInt64 values, where up to 4 values can be added without requiring memory allocations on the heap. This allows to efficiently contain array of values, where arrays are usually smaller than 4.

注釈

Avoiding frequent heap memory allocations can have a significant performance impact. Using this type can avoid the memory allocation overhead in some scenarios (eg: various PolygonMesh methods use local arrays).

Members

UInt64[4] first4  
UInt64[] others  
UInt32 count  

Methods

  LocalL4UInt64Array ( in LocalL4UInt64Array other )
  LocalL4UInt64Array ()
LocalL4UInt64Array clone ? ()
UInt64 get ? ( in UInt32 index )
String getString ? ()
  push ! ( in UInt64 value )
  resize ! ( in UInt32 size )
  set ! ( in UInt32 index, in UInt64 value )
UInt32 size ? ()

Operators

LocalL4UInt64Array = ( Param other )

LocalL16UInt8Array (struct)

The LocalL16UInt8Array is an efficient container for storing UInt8 values, where up to 16 values can be added without requiring memory allocations on the heap. This allows to efficiently contain array of values, where arrays are usually smaller than 16.

注釈

Avoiding frequent heap memory allocations can have a significant performance impact. Using this type can avoid the memory allocation overhead in some scenarios (eg: various PolygonMesh methods use local arrays).

Members

UInt8[16] first16  
UInt8[] others  
UInt32 count  

Methods

  LocalL16UInt8Array ( in LocalL16UInt8Array other )
  LocalL16UInt8Array ()
LocalL16UInt8Array clone ? ()
UInt8 get ? ( in UInt32 index )
String getString ? ()
  push ! ( in UInt8 value )
  resize ! ( in UInt32 size )
  set ! ( in UInt32 index, in UInt8 value )
UInt32 size ? ()

Operators

LocalL16UInt8Array = ( Param other )

LocalL8ScalarArray (struct)

The LocalL8ScalarArray is an efficient container for storing Scalar values, where up to 8 values can be added without requiring memory allocations on the heap. This allows to efficiently contain array of values, where arrays are usually smaller than 8.

注釈

Avoiding frequent heap memory allocations can have a significant performance impact. Using this type can avoid the memory allocation overhead in some scenarios (eg: various PolygonMesh methods use local arrays).

Members

Scalar[8] first8  
Scalar[] others  
UInt32 count  

Methods

  LocalL8ScalarArray ( in LocalL8ScalarArray other )
  LocalL8ScalarArray ()
LocalL8ScalarArray clone ? ()
Scalar get ? ( in UInt32 index )
String getString ? ()
  push ! ( in Scalar value )
  resize ! ( in UInt32 size )
  set ! ( in UInt32 index, in Scalar value )
UInt32 size ? ()

Operators

LocalL8ScalarArray = ( Param other )

LocalL32UInt32Array (struct)

The LocalL32UInt32Array is an efficient container for storing UInt32 values, where up to 32 values can be added without requiring memory allocations on the heap. This allows to efficiently contain array of values, where arrays are usually smaller than 32.

注釈

Avoiding frequent heap memory allocations can have a significant performance impact. Using this type can avoid the memory allocation overhead in some scenarios (eg: various PolygonMesh methods use local arrays).

Members

UInt32[32] first32  
UInt32[] others  
UInt32 count  

Methods

  LocalL32UInt32Array ( in LocalL32UInt32Array other )
  LocalL32UInt32Array ()
LocalL32UInt32Array clone ? ()
UInt32 get ? ( in UInt32 index )
String getString ? ()
  push ! ( in UInt32 value )
  resize ! ( in UInt32 size )
  set ! ( in UInt32 index, in UInt32 value )
UInt32 size ? ()

Operators

LocalL32UInt32Array = ( Param other )

LocalL32UInt64Array (struct)

The LocalL32UInt64Array is an efficient container for storing UInt64 values, where up to 32 values can be added without requiring memory allocations on the heap. This allows to efficiently contain array of values, where arrays are usually smaller than 32.

注釈

Avoiding frequent heap memory allocations can have a significant performance impact. Using this type can avoid the memory allocation overhead in some scenarios (eg: various PolygonMesh methods use local arrays).

Members

UInt64[32] first32  
UInt64[] others  
UInt32 count  

Methods

  LocalL32UInt64Array ( in LocalL32UInt64Array other )
  LocalL32UInt64Array ()
LocalL32UInt64Array clone ? ()
UInt64 get ? ( in UInt32 index )
String getString ? ()
  push ! ( in UInt64 value )
  resize ! ( in UInt32 size )
  set ! ( in UInt32 index, in UInt64 value )
UInt32 size ? ()

Operators

LocalL32UInt64Array = ( Param other )

LocalL8UInt8Array (struct)

The LocalL8UInt8Array is an efficient container for storing UInt8 values, where up to 8 values can be added without requiring memory allocations on the heap. This allows to efficiently contain array of values, where arrays are usually smaller than 8.

注釈

Avoiding frequent heap memory allocations can have a significant performance impact. Using this type can avoid the memory allocation overhead in some scenarios (eg: various PolygonMesh methods use local arrays).

Members

UInt8[8] first8  
UInt8[] others  
UInt32 count  

Methods

  LocalL8UInt8Array ( in LocalL8UInt8Array other )
  LocalL8UInt8Array ()
LocalL8UInt8Array clone ? ()
UInt8 get ? ( in UInt32 index )
String getString ? ()
  push ! ( in UInt8 value )
  resize ! ( in UInt32 size )
  set ! ( in UInt32 index, in UInt8 value )
UInt32 size ? ()

Operators

LocalL8UInt8Array = ( Param other )

LocalL16UInt64Array (struct)

The LocalL16UInt64Array is an efficient container for storing UInt64 values, where up to 16 values can be added without requiring memory allocations on the heap. This allows to efficiently contain array of values, where arrays are usually smaller than 16.

注釈

Avoiding frequent heap memory allocations can have a significant performance impact. Using this type can avoid the memory allocation overhead in some scenarios (eg: various PolygonMesh methods use local arrays).

Members

UInt64[16] first16  
UInt64[] others  
UInt32 count  

Methods

  LocalL16UInt64Array ( in LocalL16UInt64Array other )
  LocalL16UInt64Array ()
LocalL16UInt64Array clone ? ()
UInt64 get ? ( in UInt32 index )
String getString ? ()
  push ! ( in UInt64 value )
  resize ! ( in UInt32 size )
  set ! ( in UInt32 index, in UInt64 value )
UInt32 size ? ()

Operators

LocalL16UInt64Array = ( Param other )

LocalL32ScalarArray (struct)

The LocalL32ScalarArray is an efficient container for storing Scalar values, where up to 32 values can be added without requiring memory allocations on the heap. This allows to efficiently contain array of values, where arrays are usually smaller than 32.

注釈

Avoiding frequent heap memory allocations can have a significant performance impact. Using this type can avoid the memory allocation overhead in some scenarios (eg: various PolygonMesh methods use local arrays).

Members

Scalar[32] first32  
Scalar[] others  
UInt32 count  

Methods

  LocalL32ScalarArray ( in LocalL32ScalarArray other )
  LocalL32ScalarArray ()
LocalL32ScalarArray clone ? ()
Scalar get ? ( in UInt32 index )
String getString ? ()
  push ! ( in Scalar value )
  resize ! ( in UInt32 size )
  set ! ( in UInt32 index, in Scalar value )
UInt32 size ? ()

Operators

LocalL32ScalarArray = ( Param other )

LocalL16UInt16Array (struct)

The LocalL16UInt16Array is an efficient container for storing UInt16 values, where up to 16 values can be added without requiring memory allocations on the heap. This allows to efficiently contain array of values, where arrays are usually smaller than 16.

注釈

Avoiding frequent heap memory allocations can have a significant performance impact. Using this type can avoid the memory allocation overhead in some scenarios (eg: various PolygonMesh methods use local arrays).

Members

UInt16[16] first16  
UInt16[] others  
UInt32 count  

Methods

  LocalL16UInt16Array ( in LocalL16UInt16Array other )
  LocalL16UInt16Array ()
LocalL16UInt16Array clone ? ()
UInt16 get ? ( in UInt32 index )
String getString ? ()
  push ! ( in UInt16 value )
  resize ! ( in UInt32 size )
  set ! ( in UInt32 index, in UInt16 value )
UInt32 size ? ()

Operators

LocalL16UInt16Array = ( Param other )

LocalL8UInt32Array (struct)

The LocalL8UInt32Array is an efficient container for storing UInt32 values, where up to 8 values can be added without requiring memory allocations on the heap. This allows to efficiently contain array of values, where arrays are usually smaller than 8.

注釈

Avoiding frequent heap memory allocations can have a significant performance impact. Using this type can avoid the memory allocation overhead in some scenarios (eg: various PolygonMesh methods use local arrays).

Members

UInt32[8] first8  
UInt32[] others  
UInt32 count  

Methods

  LocalL8UInt32Array ( in LocalL8UInt32Array other )
  LocalL8UInt32Array ()
LocalL8UInt32Array clone ? ()
UInt32 get ? ( in UInt32 index )
String getString ? ()
  push ! ( in UInt32 value )
  resize ! ( in UInt32 size )
  set ! ( in UInt32 index, in UInt32 value )
UInt32 size ? ()

Operators

LocalL8UInt32Array = ( Param other )

LocalL32UInt8Array (struct)

The LocalL32UInt8Array is an efficient container for storing UInt8 values, where up to 32 values can be added without requiring memory allocations on the heap. This allows to efficiently contain array of values, where arrays are usually smaller than 32.

注釈

Avoiding frequent heap memory allocations can have a significant performance impact. Using this type can avoid the memory allocation overhead in some scenarios (eg: various PolygonMesh methods use local arrays).

Members

UInt8[32] first32  
UInt8[] others  
UInt32 count  

Methods

  LocalL32UInt8Array ( in LocalL32UInt8Array other )
  LocalL32UInt8Array ()
LocalL32UInt8Array clone ? ()
UInt8 get ? ( in UInt32 index )
String getString ? ()
  push ! ( in UInt8 value )
  resize ! ( in UInt32 size )
  set ! ( in UInt32 index, in UInt8 value )
UInt32 size ? ()

Operators

LocalL32UInt8Array = ( Param other )

LocalL4ScalarArray (struct)

The LocalL4ScalarArray is an efficient container for storing Scalar values, where up to 4 values can be added without requiring memory allocations on the heap. This allows to efficiently contain array of values, where arrays are usually smaller than 4.

注釈

Avoiding frequent heap memory allocations can have a significant performance impact. Using this type can avoid the memory allocation overhead in some scenarios (eg: various PolygonMesh methods use local arrays).

Members

Scalar[4] first4  
Scalar[] others  
UInt32 count  

Methods

  LocalL4ScalarArray ( in LocalL4ScalarArray other )
  LocalL4ScalarArray ()
LocalL4ScalarArray clone ? ()
Scalar get ? ( in UInt32 index )
String getString ? ()
  push ! ( in Scalar value )
  resize ! ( in UInt32 size )
  set ! ( in UInt32 index, in Scalar value )
UInt32 size ? ()

Operators

LocalL4ScalarArray = ( Param other )

LocalL4UInt8Array (struct)

The LocalL4UInt8Array is an efficient container for storing UInt8 values, where up to 4 values can be added without requiring memory allocations on the heap. This allows to efficiently contain array of values, where arrays are usually smaller than 4.

注釈

Avoiding frequent heap memory allocations can have a significant performance impact. Using this type can avoid the memory allocation overhead in some scenarios (eg: various PolygonMesh methods use local arrays).

Members

UInt8[4] first4  
UInt8[] others  
UInt32 count  

Methods

  LocalL4UInt8Array ( in LocalL4UInt8Array other )
  LocalL4UInt8Array ()
LocalL4UInt8Array clone ? ()
UInt8 get ? ( in UInt32 index )
String getString ? ()
  push ! ( in UInt8 value )
  resize ! ( in UInt32 size )
  set ! ( in UInt32 index, in UInt8 value )
UInt32 size ? ()

Operators

LocalL4UInt8Array = ( Param other )

LocalL64UInt16Array (struct)

The LocalL64UInt16Array is an efficient container for storing UInt16 values, where up to 64 values can be added without requiring memory allocations on the heap. This allows to efficiently contain array of values, where arrays are usually smaller than 64.

注釈

Avoiding frequent heap memory allocations can have a significant performance impact. Using this type can avoid the memory allocation overhead in some scenarios (eg: various PolygonMesh methods use local arrays).

Members

UInt16[64] first64  
UInt16[] others  
UInt32 count  

Methods

  LocalL64UInt16Array ( in LocalL64UInt16Array other )
  LocalL64UInt16Array ()
LocalL64UInt16Array clone ? ()
UInt16 get ? ( in UInt32 index )
String getString ? ()
  push ! ( in UInt16 value )
  resize ! ( in UInt32 size )
  set ! ( in UInt32 index, in UInt16 value )
UInt32 size ? ()

Operators

LocalL64UInt16Array = ( Param other )

LocalL64UInt32Array (struct)

The LocalL64UInt32Array is an efficient container for storing UInt32 values, where up to 64 values can be added without requiring memory allocations on the heap. This allows to efficiently contain array of values, where arrays are usually smaller than 64.

注釈

Avoiding frequent heap memory allocations can have a significant performance impact. Using this type can avoid the memory allocation overhead in some scenarios (eg: various PolygonMesh methods use local arrays).

Members

UInt32[64] first64  
UInt32[] others  
UInt32 count  

Methods

  LocalL64UInt32Array ( in LocalL64UInt32Array other )
  LocalL64UInt32Array ()
LocalL64UInt32Array clone ? ()
UInt32 get ? ( in UInt32 index )
String getString ? ()
  push ! ( in UInt32 value )
  resize ! ( in UInt32 size )
  set ! ( in UInt32 index, in UInt32 value )
UInt32 size ? ()

Operators

LocalL64UInt32Array = ( Param other )

LocalL16UInt32Array (struct)

The LocalL16UInt32Array is an efficient container for storing UInt32 values, where up to 16 values can be added without requiring memory allocations on the heap. This allows to efficiently contain array of values, where arrays are usually smaller than 16.

注釈

Avoiding frequent heap memory allocations can have a significant performance impact. Using this type can avoid the memory allocation overhead in some scenarios (eg: various PolygonMesh methods use local arrays).

Members

UInt32[16] first16  
UInt32[] others  
UInt32 count  

Methods

  LocalL16UInt32Array ( in LocalL16UInt32Array other )
  LocalL16UInt32Array ()
LocalL16UInt32Array clone ? ()
UInt32 get ? ( in UInt32 index )
String getString ? ()
  push ! ( in UInt32 value )
  resize ! ( in UInt32 size )
  set ! ( in UInt32 index, in UInt32 value )
UInt32 size ? ()

Operators

LocalL16UInt32Array = ( Param other )

LocalL64UInt64Array (struct)

The LocalL64UInt64Array is an efficient container for storing UInt64 values, where up to 64 values can be added without requiring memory allocations on the heap. This allows to efficiently contain array of values, where arrays are usually smaller than 64.

注釈

Avoiding frequent heap memory allocations can have a significant performance impact. Using this type can avoid the memory allocation overhead in some scenarios (eg: various PolygonMesh methods use local arrays).

Members

UInt64[64] first64  
UInt64[] others  
UInt32 count  

Methods

  LocalL64UInt64Array ( in LocalL64UInt64Array other )
  LocalL64UInt64Array ()
LocalL64UInt64Array clone ? ()
UInt64 get ? ( in UInt32 index )
String getString ? ()
  push ! ( in UInt64 value )
  resize ! ( in UInt32 size )
  set ! ( in UInt32 index, in UInt64 value )
UInt32 size ? ()

Operators

LocalL64UInt64Array = ( Param other )

LocalL4UInt16Array (struct)

The LocalL4UInt16Array is an efficient container for storing UInt16 values, where up to 4 values can be added without requiring memory allocations on the heap. This allows to efficiently contain array of values, where arrays are usually smaller than 4.

注釈

Avoiding frequent heap memory allocations can have a significant performance impact. Using this type can avoid the memory allocation overhead in some scenarios (eg: various PolygonMesh methods use local arrays).

Members

UInt16[4] first4  
UInt16[] others  
UInt32 count  

Methods

  LocalL4UInt16Array ( in LocalL4UInt16Array other )
  LocalL4UInt16Array ()
LocalL4UInt16Array clone ? ()
UInt16 get ? ( in UInt32 index )
String getString ? ()
  push ! ( in UInt16 value )
  resize ! ( in UInt32 size )
  set ! ( in UInt32 index, in UInt16 value )
UInt32 size ? ()

Operators

LocalL4UInt16Array = ( Param other )

Functions

swap

swap ( io LocalL16UInt64Array first, io LocalL16UInt64Array second )

swaps one LocalL16UInt64Array with another one

swap

swap ( io LocalL16UInt64Array first, io LocalL16UInt64Array second )

swaps one LocalL16UInt64Array with another one

swap

swap ( io LocalL16UInt64Array first, io LocalL16UInt64Array second )

swaps one LocalL16UInt64Array with another one

swap

swap ( io LocalL16UInt64Array first, io LocalL16UInt64Array second )

swaps one LocalL16UInt64Array with another one

swap

swap ( io LocalL16UInt64Array first, io LocalL16UInt64Array second )

swaps one LocalL16UInt64Array with another one

swap

swap ( io LocalL16UInt64Array first, io LocalL16UInt64Array second )

swaps one LocalL16UInt64Array with another one

swap

swap ( io LocalL16UInt64Array first, io LocalL16UInt64Array second )

swaps one LocalL16UInt64Array with another one

swap

swap ( io LocalL16UInt64Array first, io LocalL16UInt64Array second )

swaps one LocalL16UInt64Array with another one

swap

swap ( io LocalL16UInt64Array first, io LocalL16UInt64Array second )

swaps one LocalL16UInt64Array with another one

swap

swap ( io LocalL16UInt64Array first, io LocalL16UInt64Array second )

swaps one LocalL16UInt64Array with another one

swap

swap ( io LocalL16UInt64Array first, io LocalL16UInt64Array second )

swaps one LocalL16UInt64Array with another one

swap

swap ( io LocalL16UInt64Array first, io LocalL16UInt64Array second )

swaps one LocalL16UInt64Array with another one

swap

swap ( io LocalL16UInt64Array first, io LocalL16UInt64Array second )

swaps one LocalL16UInt64Array with another one

swap

swap ( io LocalL16UInt64Array first, io LocalL16UInt64Array second )

swaps one LocalL16UInt64Array with another one

swap

swap ( io LocalL16UInt64Array first, io LocalL16UInt64Array second )

swaps one LocalL16UInt64Array with another one

swap

swap ( io LocalL16UInt64Array first, io LocalL16UInt64Array second )

swaps one LocalL16UInt64Array with another one

swap

swap ( io LocalL16UInt64Array first, io LocalL16UInt64Array second )

swaps one LocalL16UInt64Array with another one

swap

swap ( io LocalL16UInt64Array first, io LocalL16UInt64Array second )

swaps one LocalL16UInt64Array with another one

swap

swap ( io LocalL16UInt64Array first, io LocalL16UInt64Array second )

swaps one LocalL16UInt64Array with another one

swap

swap ( io LocalL16UInt64Array first, io LocalL16UInt64Array second )

swaps one LocalL16UInt64Array with another one

swap

swap ( io LocalL16UInt64Array first, io LocalL16UInt64Array second )

swaps one LocalL16UInt64Array with another one

swap

swap ( io LocalL16UInt64Array first, io LocalL16UInt64Array second )

swaps one LocalL16UInt64Array with another one

swap

swap ( io LocalL16UInt64Array first, io LocalL16UInt64Array second )

swaps one LocalL16UInt64Array with another one

swap

swap ( io LocalL16UInt64Array first, io LocalL16UInt64Array second )

swaps one LocalL16UInt64Array with another one

swap

swap ( io LocalL16UInt64Array first, io LocalL16UInt64Array second )

swaps one LocalL16UInt64Array with another one