Euler_d.kl¶
Types¶
Euler_d (struct)¶
The Euler_d type represents a 3D rotation as Euler_d X, Y, and Z angles and a RotationOrder. The X, Y, and Z angles are expressed in radians. The Euler_d type also provides conversion methods to Mat33_d.
参考
/*
** Example: Construct Euler_d
*/
RotationOrder ro('xyz');
Euler_d euler(0.0, PI, 0.0, ro);
Mat33_d matrix = euler.toMat33_d();
Members¶
| Float64 | x | |
| Float64 | y | |
| Float64 | z | |
| RotationOrder | ro |
Methods¶
| Euler_d ( in Euler_d other ) | |
| Euler_d ( in Float64 x, in Float64 y, in Float64 z ) | |
| Euler_d ( in Float64 x, in Float64 y, in Float64 z, in RotationOrder order ) | |
| Euler_d ( in Vec3_d angles ) | |
| Euler_d ( in Vec3_d angles, in RotationOrder order ) | |
| Euler_d () | |
| Boolean | almostEqual ? ( in Euler_d other, in Float64 precision ) |
| Euler_d | clone ? () |
| Boolean | equal ? ( in Euler_d other ) |
| Vec3_d | getAngles ? () |
| UInt32 | hash ? () |
| set ! ( in Float64 x, in Float64 y, in Float64 z ) | |
| set ! ( in Float64 x, in Float64 y, in Float64 z, in RotationOrder order ) | |
| set ! ( in Vec3_d angles ) | |
| set ! ( in Vec3_d angles, in RotationOrder order ) | |
| setAngles ! ( in Vec3_d angles ) | |
| Mat33_d | toMat33_d ? () |