BulletMotionState.kl

Interfaces

BulletMotionState (interface)

The btMotionState interface class allows the dynamics world to synchronize and interpolate the updated world transforms with graphics For optimizations, potentially only moving objects get synchronized (using setWorldPosition/setWorldOrientation)

BulletMotionState BulletMotionState BulletMotionState BulletDefaultMotionState BulletDefaultMotionState BulletDefaultMotionState->BulletMotionState

Functions

Data getPointer ? ()
  getWorldTransform ? ( io Xfo worldTrans )
  setWorldTransform ! ( in Xfo worldTrans )

Functions in detail

Data BulletMotionState.getPointer? ()


BulletMotionState.getWorldTransform? ( io Xfo worldTrans )


BulletMotionState.setWorldTransform! ( in Xfo worldTrans )