BulletSoftBody.kl¶
Interfaces¶
IBulletSoftBodyMaterial (interface)¶
Functions¶
Scalar | getAST ? () |
Integer | getFlags ? () |
Scalar | getLST ? () |
Data | getPointer ? () |
Scalar | getVST ? () |
setAST ! ( in Scalar value ) | |
setFlags ! ( in Integer value ) | |
setLST ! ( in Scalar value ) | |
setVST ! ( in Scalar value ) |
Functions in detail¶
Scalar IBulletSoftBodyMaterial.getAST? ()
Integer IBulletSoftBodyMaterial.getFlags? ()
Scalar IBulletSoftBodyMaterial.getLST? ()
Data IBulletSoftBodyMaterial.getPointer? ()
Scalar IBulletSoftBodyMaterial.getVST? ()
IBulletSoftBodyMaterial.setAST! ( in Scalar value )
IBulletSoftBodyMaterial.setFlags! ( in Integer value )
IBulletSoftBodyMaterial.setLST! ( in Scalar value )
IBulletSoftBodyMaterial.setVST! ( in Scalar value )
Types¶
BulletSoftBodyNode (struct)¶
Methods¶
BulletSoftBodyNode ( in BulletSoftBodyNode other ) | |
BulletSoftBodyNode () | |
BulletSoftBodyNode | clone ? () |
BulletSoftBody (object)¶
The BulletSoftBody is an class to simulate cloth and volumetric soft bodies. There is two-way interaction between BulletSoftBody and BulletRigidBody/BulletICollisionObject.
Members¶
Data | pointer | |
BulletSoftBodyWorldInfo | __worldInfo | |
BulletCollisionShape | __collisionShape | |
BulletSoftBodySolver | __softBodySolver | |
Object | __userPointer |
Methods¶
BulletSoftBodyCluster (object)¶
Methods¶
BulletSoftBodyConfig (object)¶
Methods¶
BulletSoftBodyWorldInfo (object)¶
Members¶
Data | pointer | |
BulletBroadphaseInterface | __broadphase | |
BulletDispatcher | __dispatcher | |
BulletSparseSdf | __sparsesdf |
Methods¶
BulletSoftBodyWorldInfo ( in BulletSoftBodyWorldInfo other ) | |
BulletSoftBodyWorldInfo () | |
__construct ! () | |
Data | __getSparsesdfData ? () |
__setBroadphase ! ( in BulletBroadphaseInterface broadphase ) | |
__setDispatcher ! ( in BulletDispatcher dispatcher ) | |
BulletSoftBodyWorldInfo | clone ? () |
Scalar | getAirDensity ? () |
BulletBroadphaseInterface | getBroadphase ? () |
BulletDispatcher | getDispatcher ? () |
Vec3 | getGravity ? () |
Data | getPointer ? () |
BulletSparseSdf | getSparsesdf ? () |
Scalar | getWaterDensity ? () |
Vec3 | getWaterNormal ? () |
Scalar | getWaterOffset ? () |
setAirDensity ! ( in Scalar value ) | |
setBroadphase ! ( in BulletBroadphaseInterface broadphase ) | |
setDispatcher ! ( in BulletDispatcher dispatcher ) | |
setGravity ! ( in Vec3 value ) | |
setWaterDensity ! ( in Scalar value ) | |
setWaterNormal ! ( in Vec3 value ) | |
setWaterOffset ! ( in Scalar value ) | |
~BulletSoftBodyWorldInfo () |
BulletSoftBodyMaterial (object)¶
Methods¶
BulletSoftBodyMaterial ( in BulletSoftBodyMaterial other ) | |
BulletSoftBodyMaterial ( in Data pointer ) | |
BulletSoftBodyMaterial () | |
__construct ! () | |
__destroy ! () | |
BulletSoftBodyMaterial | clone ? () |
Scalar | getAST ? () |
Integer | getFlags ? () |
Scalar | getLST ? () |
Data | getPointer ? () |
Scalar | getVST ? () |
setAST ! ( in Scalar value ) | |
setFlags ! ( in Integer value ) | |
setLST ! ( in Scalar value ) | |
setVST ! ( in Scalar value ) | |
~BulletSoftBodyMaterial () |