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BulletSoftClusterCollisionShape ( in BulletSoftBodyCluster cluster ) |
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BulletSoftClusterCollisionShape ( in BulletSoftClusterCollisionShape other ) |
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BulletSoftClusterCollisionShape () |
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__construct ! ( in BulletSoftBodyCluster cluster ) |
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batchedUnitVectorGetSupportingVertexWithoutMargin ? ( in Vec3 vectors[], in Vec3 supportVerticesOut[] ) |
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calculateLocalInertia ? ( in Scalar mass, io Vec3 inertia ) |
BulletSoftClusterCollisionShape |
clone ? () |
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getAabb ? ( in Xfo t, io Vec3 aabbMin, io Vec3 aabbMax ) |
Scalar |
getMargin ? () |
Data |
getPointer ? () |
Integer |
getShapeType ? () |
Vec3 |
localGetSupportingVertex ? ( in Vec3 vec ) |
Vec3 |
localGetSupportingVertexWithoutMargin ? ( in Vec3 vec ) |
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setMargin ! ( in Scalar margin ) |
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~BulletSoftClusterCollisionShape () |