SurfaceAttributePaintManipulator.kl¶
Types¶
SurfaceAttributePaintManipulator_PaintData (struct)¶
バージョン 1.12.0 で追加.
The SurfaceAttributePaintManipulator_PaintData defines the data collected during painting. SurfaceAttributePaintManipulator_PaintData objects are generated with each invocation of SurfaceAttributePaintManipulator.onPaint
Members¶
PolygonMesh | mesh | |
ScalarAttribute | attribute | |
Integer[] | pointIds | |
Scalar[] | oldValues | The previous values of the ScalarAttribute before this |
Scalar[] | newValues |
Methods¶
SurfaceAttributePaintManipulator_PaintData ( in PolygonMesh mesh, in ScalarAttribute attribute ) | |
SurfaceAttributePaintManipulator_PaintData ( in SurfaceAttributePaintManipulator_PaintData other ) | |
SurfaceAttributePaintManipulator_PaintData () | |
SurfaceAttributePaintManipulator_PaintData | clone ? () |
doAction ! () | |
mergeIn ! ( in SurfaceAttributePaintManipulator_PaintData paintData ) | |
undoAction ! () |
SurfaceAttributePaintManipulator (object)¶
バージョン 1.12.0 で追加.
The SurfaceAttributePaintManipulator enables the painting of a scalar vertex attribute on a PolygonMesh. These scalar attributes can be used to control the effects of custom deformers and the SurfaceAttributePaintManipulator can provide an artist workflow for defining these weightmaps.
Usage¶
- Click and drag with the Left mouse button to paint a paint stroke
- Click and drag with the Right mouse button to erase existing paint data.
- Click and drag with the Middle mouse button to smooth existing paint data.
- The mouse wheel can be used to resize the paint brush, except on platforms that do not support the mouse wheel.
- The ‘Ctrl’ modifier key can be held during a left button mouse drag to resize the brush.
- The ‘Alt’ modifier key can be held during a left button mouse drag to erase paint data.
- The ‘Shift’ modifier key can be held during a left button mouse drag to smooth paint data.
Members¶
InlineInstance[] | targetGeometries | |
SurfacePaintManipulator_StrokePoint[] | strokePath | The stroke points making up the current paint stroke. |
SurfacePaintManipulator_State | state | |
Scalar | brushSize | |
Scalar | brushStrength | |
Scalar | brushScaleSpeed | |
Scalar | mouseDownBrushSize | |
Vec2 | mouseDownScreenPos | |
InlineMaterial | paintBrushMaterial | |
InlineInstance | paintBrush | |
String | portToDrive | |
String | hostName | |
String | graphName | |
UInt32 | evalID | |
String | attributeName | |
Integer | paintMode | |
SurfaceAttributePaintCommand | command |
Methods¶
SurfaceAttributePaintManipulator ( in SurfaceAttributePaintManipulator other ) | |
SurfaceAttributePaintManipulator () | |
addTargetGeometry ! ( in InlineInstance instance ) | |
SurfaceAttributePaintManipulator | clone ? () |
onPaint ! ( io MouseEvent mouseEvent, in SurfacePaintManipulator_PointCollection collectedPoints ) | |
onStrokeBegin ! ( io MouseEvent mouseEvent ) | |
onStrokeEnd ! ( io MouseEvent mouseEvent ) | |
setAttributeName ! ( in String attributeName ) |