BasePaintTool (object)¶
Members¶
Boolean | enabled | Handler is enabled. |
Key | enableKey | Enable key. |
HandlerExclusivity | handlerExclusivity | Handler exclusivity. |
Boolean | isIndependent | HandlerExclusivity local override. |
Boolean | takeAllEvents | It true, the handler takes all the events. |
Boolean | alwaysEnabled | It true, the handler takes all the events. |
Boolean | isOwnedByDispatcher | Checks if the handler is owned by a handlerDispatcher. In most of the cases, the dispatcher owns the handlers. However, it’s not true in DFG graphs where the handlers are owns by the nodes. |
Ref<HandlerDispatcher> | dispatcher | Reference to the dispatcher. |
ToolTarget | target | Tool target. |
Boolean | performing | True if the tool is performing an action. |
ManipulationMode | mode | Paint mode, see ToolConstants.kl. |
Mat44 | transform | Transform (SRT). |
Mat44 | currentGeometryTransform | Since we paint in local space, the brush should be drawn in local geometry scaling space. |
Float32 | radius | Slider radius. |
String | attributeName | Color blend geometry attributes. |
PaintToolAttributeStrokeData | attributeStack | Stack attributes, for undo-redo. |
IndexSet | tempPointSet | Temporary buffer for holding the filtered point set. |
GeometryAttribute | tempAttribute | Temporary buffer for smoothing. |
Key | resetKey | Reset the painting, i.e the geometry attributes. |
Vec3 | initialAxis | Tool initial direction. |
Methods¶
BasePaintTool ( in BasePaintTool other ) | |
BasePaintTool () | |
BasePaintTool | clone ? () |
Vec3 | computeDisplacementDir ? ( in Ref<PolygonMesh> mesh ) |
ensureAttributeExists ! ( io Ref<Geometry> geometry, in Boolean resetValues ) | |
PaintToolAttributeStrokeData | getAttributeStack ? () |
Boolean | hasKey ? ( in Key key ) |
init ! ( in BasePaintTarget target, in Key enableKey, in Key resetKey, in String attributeName, in Float32 initialRadius ) | |
move ! ( io MouseEvent mouseEvent ) | |
onEvent ! ( io Event event ) | |
Ref<Geometry> | paint ! ( io MouseEvent mouseEvent ) |
paintPolygons ! ( io Ref<PolygonMesh> mesh, in GeometryLocation location ) | |
polygonsToPoints ? ( in Ref<PolygonMesh> mesh, in Index polygonIndex[], io IndexSet points ) | |
press ! ( io MouseEvent mouseEvent ) | |
Ref<Geometry> | rayCast ! ( io MouseEvent mouseEvent, io GeometryLocation location, io Mat44 transform, io Vec3 position ) |
release ! ( io MouseEvent mouseEvent ) | |
reset ! () | |
resize ! ( io MouseWheelEvent mouseWheelEvent ) | |
setPointAttribute ! ( in Index i, in Float32 weight, in Vec3 displacementDir, io Ref<PolygonMesh> mesh ) | |
smoothPointAttribute ! ( in Index i, in Float32 weight, in Vec3 displacementDir, io Ref<PolygonMesh> mesh ) | |
toolTransformChanged ! ( in Mat44 transform ) | |
updateFromTarget ! () |
Methods in detail¶
BasePaintTool ( in BasePaintTool other )
copy constructor
default constructor
BasePaintTool BasePaintTool.clone? ()
clone method
Vec3 BasePaintTool.computeDisplacementDir? ( in Ref<PolygonMesh> mesh )
Implementation of PaintTool.
BasePaintTool.ensureAttributeExists! ( io Ref<Geometry> geometry, in Boolean resetValues )
Implementation of PaintTool. To override.
PaintToolAttributeStrokeData BasePaintTool.getAttributeStack? ()
Gets the attribute-stack, uses for undo-redo.
Boolean BasePaintTool.hasKey? ( in Key key )
Implementation of Tool.
BasePaintTool.init! ( in BasePaintTarget target, in Key enableKey, in Key resetKey, in String attributeName, in Float32 initialRadius )
Initializes a BasePaintTool.
target | Tool target. |
enableKey | Key to enable to tool. |
resetKey | Key to reset the painting. |
attributeName | The name of the color geometry attribute (color). |
initialRadius | Initial paint-tool radius. |
BasePaintTool.move! ( io MouseEvent mouseEvent )
Implementation of Tool.
BasePaintTool.onEvent! ( io Event event )
Implementation of EventHandler.
Ref<Geometry> BasePaintTool.paint! ( io MouseEvent mouseEvent )
Paints/deforms the mesh at this mouse-position.
mouseEvent | The mouse event. |
BasePaintTool.paintPolygons! ( io Ref<PolygonMesh> mesh, in GeometryLocation location )
Implementation of PaintTool.
BasePaintTool.polygonsToPoints? ( in Ref<PolygonMesh> mesh, in Index polygonIndex[], io IndexSet points )
Filters points that are present in many polygons.
mesh | A reference to the PolygonMesh. |
polygonIndex | the index of the points to filer. |
points | The list of non-duplicate points. |
BasePaintTool.press! ( io MouseEvent mouseEvent )
Implementation of Tool.
Ref<Geometry> BasePaintTool.rayCast! ( io MouseEvent mouseEvent, io GeometryLocation location, io Mat44 transform, io Vec3 position )
Implementation of PaintTool. To override.
BasePaintTool.release! ( io MouseEvent mouseEvent )
Implementation of Tool.
BasePaintTool.reset! ()
Implementation of PaintTool. To override.
BasePaintTool.resize! ( io MouseWheelEvent mouseWheelEvent )
Resizes the tool (brush).
mouseEvent | The mouse event. |
BasePaintTool.setPointAttribute! ( in Index i, in Float32 weight, in Vec3 displacementDir, io Ref<PolygonMesh> mesh )
Implementation of PaintTool. To override.
BasePaintTool.smoothPointAttribute! ( in Index i, in Float32 weight, in Vec3 displacementDir, io Ref<PolygonMesh> mesh )
Implementation of PaintTool. To override.
BasePaintTool.toolTransformChanged! ( in Mat44 transform )
Implementation of PaintTool. To override.
BasePaintTool.updateFromTarget! ()
Implementation of Tool. To override.