BulletCollisionShape.kl¶
Interfaces¶
BulletCollisionShape (interface)¶
The btCollisionShape class provides an interface for collision shapes that can be shared among btCollisionObjects.
Functions¶
| calculateLocalInertia ? ( in Scalar mass, io Vec3 inertia ) | |
| getAabb ? ( in Xfo t, io Vec3 aabbMin, io Vec3 aabbMax ) | |
| Scalar | getMargin ? () |
| Data | getPointer ? () |
| setMargin ! ( in Scalar margin ) |
Functions in detail¶
BulletCollisionShape.calculateLocalInertia? ( in Scalar mass, io Vec3 inertia )
BulletCollisionShape.getAabb? ( in Xfo t, io Vec3 aabbMin, io Vec3 aabbMax )
getAabb returns the axis aligned bounding box in the coordinate frame of the given transform t.
Scalar BulletCollisionShape.getMargin? ()
Data BulletCollisionShape.getPointer? ()
BulletCollisionShape.setMargin! ( in Scalar margin )